VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/Utils/BoundsExtensions.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

46 lines
1.4 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
namespace Oculus.Interaction
{
public static class BoundsExtensions
{
public static bool Clip(this Bounds bounds,
in Bounds clipper, out Bounds result)
{
result = new Bounds();
Vector3 min = Vector3.Max(bounds.min, clipper.min);
Vector3 max = Vector3.Min(bounds.max, clipper.max);
if (min.x > max.x ||
min.y > max.y ||
min.z > max.z)
{
return false;
}
result.SetMinMax(min, max);
return true;
}
}
}