VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/PoseDetection/JointDeltaProviderRef.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

82 lines
2.7 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Oculus.Interaction.Input;
using Oculus.Interaction.PoseDetection;
using UnityEngine;
namespace Oculus.Interaction
{
/// <summary>
/// JointDeltaProviderRef is a utility component that delegates all of its IJointDeltaProvider implementation
/// to the provided JointDeltaProvider object.
/// </summary>
public class JointDeltaProviderRef : MonoBehaviour, IJointDeltaProvider
{
[SerializeField, Interface(typeof(IJointDeltaProvider))]
private UnityEngine.Object _jointDeltaProvider;
public IJointDeltaProvider JointDeltaProvider { get; private set; }
protected virtual void Awake()
{
JointDeltaProvider = _jointDeltaProvider as IJointDeltaProvider;
}
protected virtual void Start()
{
this.AssertField(JointDeltaProvider, nameof(JointDeltaProvider));
}
public bool GetPositionDelta(HandJointId joint, out Vector3 delta)
{
return JointDeltaProvider.GetPositionDelta(joint, out delta);
}
public bool GetRotationDelta(HandJointId joint, out Quaternion delta)
{
return JointDeltaProvider.GetRotationDelta(joint, out delta);
}
public void RegisterConfig(JointDeltaConfig config)
{
JointDeltaProvider.RegisterConfig(config);
}
public void UnRegisterConfig(JointDeltaConfig config)
{
JointDeltaProvider.UnRegisterConfig(config);
}
#region Inject
public void InjectAllJointDeltaProviderRef(IJointDeltaProvider jointDeltaProvider)
{
InjectJointDeltaProvider(jointDeltaProvider);
}
public void InjectJointDeltaProvider(IJointDeltaProvider jointDeltaProvider)
{
_jointDeltaProvider = jointDeltaProvider as UnityEngine.Object;
JointDeltaProvider = jointDeltaProvider;
}
#endregion
}
}