82 lines
2.7 KiB
C#
82 lines
2.7 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using Oculus.Interaction.Input;
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using Oculus.Interaction.PoseDetection;
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using UnityEngine;
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namespace Oculus.Interaction
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{
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/// <summary>
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/// JointDeltaProviderRef is a utility component that delegates all of its IJointDeltaProvider implementation
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/// to the provided JointDeltaProvider object.
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/// </summary>
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public class JointDeltaProviderRef : MonoBehaviour, IJointDeltaProvider
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{
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[SerializeField, Interface(typeof(IJointDeltaProvider))]
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private UnityEngine.Object _jointDeltaProvider;
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public IJointDeltaProvider JointDeltaProvider { get; private set; }
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protected virtual void Awake()
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{
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JointDeltaProvider = _jointDeltaProvider as IJointDeltaProvider;
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}
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protected virtual void Start()
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{
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this.AssertField(JointDeltaProvider, nameof(JointDeltaProvider));
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}
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public bool GetPositionDelta(HandJointId joint, out Vector3 delta)
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{
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return JointDeltaProvider.GetPositionDelta(joint, out delta);
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}
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public bool GetRotationDelta(HandJointId joint, out Quaternion delta)
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{
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return JointDeltaProvider.GetRotationDelta(joint, out delta);
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}
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public void RegisterConfig(JointDeltaConfig config)
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{
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JointDeltaProvider.RegisterConfig(config);
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}
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public void UnRegisterConfig(JointDeltaConfig config)
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{
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JointDeltaProvider.UnRegisterConfig(config);
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}
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#region Inject
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public void InjectAllJointDeltaProviderRef(IJointDeltaProvider jointDeltaProvider)
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{
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InjectJointDeltaProvider(jointDeltaProvider);
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}
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public void InjectJointDeltaProvider(IJointDeltaProvider jointDeltaProvider)
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{
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_jointDeltaProvider = jointDeltaProvider as UnityEngine.Object;
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JointDeltaProvider = jointDeltaProvider;
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}
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#endregion
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}
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}
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