VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/Extensions/HashSetExtensions.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

184 lines
6.1 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
namespace Oculus.Interaction
{
/// <summary>
/// Non-allocating HashSet extension methods mirroring MS implementation
/// https://referencesource.microsoft.com/#system.core/system/Collections/Generic/HashSet.cs
/// </summary>
public static class HashSetExtensions
{
/// <summary>
/// Take the union of this HashSet with other. Modifies this set.
/// </summary>
/// <param name="other">HashSet with items to add</param>
public static void UnionWithNonAlloc<T>(this HashSet<T> hashSetToModify, HashSet<T> other)
{
if (hashSetToModify == null)
{
throw new ArgumentNullException(nameof(hashSetToModify));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
foreach (T item in other)
{
hashSetToModify.Add(item);
}
}
/// <summary>
/// Take the union of this HashSet with other. Modifies this set.
/// </summary>
/// <param name="other">IList with items to add</param>
public static void UnionWithNonAlloc<T>(this HashSet<T> hashSetToModify, IList<T> other)
{
if (hashSetToModify == null)
{
throw new ArgumentNullException(nameof(hashSetToModify));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
for (int i = 0; i < other.Count; ++i)
{
hashSetToModify.Add(other[i]);
}
}
/// <summary>
/// Remove items in other from this set. Modifies this set
/// </summary>
/// <param name="other">HashSet with items to remove</param>
public static void ExceptWithNonAlloc<T>(this HashSet<T> hashSetToModify, HashSet<T> other)
{
if (hashSetToModify == null)
{
throw new ArgumentNullException(nameof(hashSetToModify));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
if (hashSetToModify.Count == 0)
{
return;
}
if (other == hashSetToModify)
{
hashSetToModify.Clear();
return;
}
foreach (T element in other)
{
hashSetToModify.Remove(element);
}
}
/// <summary>
/// Remove items in other from this set. Modifies this set
/// </summary>
/// <param name="other">IList with items to remove</param>
public static void ExceptWithNonAlloc<T>(this HashSet<T> hashSetToModify, IList<T> other)
{
if (hashSetToModify == null)
{
throw new ArgumentNullException(nameof(hashSetToModify));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
if (hashSetToModify.Count == 0)
{
return;
}
for (int i = 0; i < other.Count; ++i)
{
hashSetToModify.Remove(other[i]);
}
}
/// <summary>
/// Checks if this set overlaps other (i.e. they share at least one item)
/// </summary>
/// <param name="other">HashSet to check overlap against</param>
/// <returns>true if these have at least one common element; false if disjoint</returns>
public static bool OverlapsNonAlloc<T>(this HashSet<T> hashSetToCheck, HashSet<T> other)
{
if (hashSetToCheck == null)
{
throw new ArgumentNullException(nameof(hashSetToCheck));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
if (hashSetToCheck.Count == 0)
{
return false;
}
foreach (T element in other)
{
if (hashSetToCheck.Contains(element))
{
return true;
}
}
return false;
}
/// <summary>
/// Checks if this set overlaps other (i.e. they share at least one item)
/// </summary>
/// <param name="other">IList to check overlap against</param>
/// <returns>true if these have at least one common element; false if disjoint</returns>
public static bool OverlapsNonAlloc<T>(this HashSet<T> hashSetToCheck, IList<T> other)
{
if (hashSetToCheck == null)
{
throw new ArgumentNullException(nameof(hashSetToCheck));
}
if (other == null)
{
throw new ArgumentNullException(nameof(other));
}
if (hashSetToCheck.Count == 0)
{
return false;
}
for (int i = 0; i < other.Count; ++i)
{
if (hashSetToCheck.Contains(other[i]))
{
return true;
}
}
return false;
}
}
}