88 lines
2.7 KiB
C#
88 lines
2.7 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEngine;
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using UnityEngine.Assertions;
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namespace Oculus.Interaction.DistanceReticles
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{
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/// <summary>
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/// Used in the ReticleLine prefab.
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/// </summary>
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public class DistantInteractionTubeVisual : DistantInteractionLineVisual
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{
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[SerializeField]
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private TubeRenderer _tubeRenderer;
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private TubePoint[] _tubePoints;
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protected override void Start()
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{
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base.Start();
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Assert.IsNotNull(_tubeRenderer);
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}
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protected override void RenderLine(Vector3[] linePoints)
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{
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InitializeArcPoints(linePoints);
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_tubeRenderer.RenderTube(_tubePoints, Space.World);
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}
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protected override void HideLine()
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{
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_tubeRenderer.Hide();
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}
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private void InitializeArcPoints(Vector3[] linePoints)
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{
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if (_tubePoints == null
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|| _tubePoints.Length < linePoints.Length)
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{
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_tubePoints = new TubePoint[linePoints.Length];
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}
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float totalLength = 0f;
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for (int i = 1; i < linePoints.Length; i++)
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{
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totalLength += (linePoints[i] - linePoints[i - 1]).magnitude;
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}
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for (int i = 0; i < linePoints.Length; i++)
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{
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Vector3 difference = i == 0 ? linePoints[i + 1] - linePoints[i]
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: linePoints[i] - linePoints[i - 1];
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_tubePoints[i].position = linePoints[i];
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_tubePoints[i].rotation = Quaternion.LookRotation(difference);
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_tubePoints[i].relativeLength = i == 0 ? 0f
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: _tubePoints[i - 1].relativeLength + (difference.magnitude / totalLength);
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}
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}
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#region Inject
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public void InjectAllDistantInteractionPolylineVisual(IDistanceInteractor interactor)
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{
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InjectDistanceInteractor(interactor);
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}
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#endregion
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}
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}
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