VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Editor/Utils/HelpBoxDrawer.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

82 lines
3.0 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
using UnityEngine;
namespace Oculus.Interaction.Editor
{
[CustomPropertyDrawer(typeof(HelpBoxAttribute))]
public class HelpBoxDrawer : PropertyDrawer
{
private const float _minHeight = 40f;
private bool ShouldDisplay(SerializedProperty property)
{
HelpBoxAttribute helpBoxAttribute = (HelpBoxAttribute)attribute;
string conditionPath = property.propertyPath;
SerializedProperty conditionalProperty = property.serializedObject.FindProperty(conditionPath);
return ConditionalHideDrawer.ShouldDisplay(conditionalProperty, helpBoxAttribute.Value, helpBoxAttribute.Display);
}
private float GetHeight()
{
HelpBoxAttribute helpBoxAttribute = (HelpBoxAttribute)attribute;
GUIContent content = new GUIContent(helpBoxAttribute.Message);
GUIStyle style = GUI.skin.GetStyle("helpbox");
float height = style.CalcHeight(content, EditorGUIUtility.currentViewWidth);
return Mathf.Max(_minHeight, height);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.PropertyField(position, property, label, true);
if (!ShouldDisplay(property))
{
return;
}
float height = base.GetPropertyHeight(property, label);
Rect rect = new Rect(position.x, position.y + height + EditorGUIUtility.standardVerticalSpacing,
position.width, GetHeight());
HelpBoxAttribute helpBoxAttribute = (HelpBoxAttribute)attribute;
EditorGUI.HelpBox(rect, helpBoxAttribute.Message, (MessageType)helpBoxAttribute.Type);
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
float baseHeight = base.GetPropertyHeight(property, label);
if (ShouldDisplay(property))
{
return baseHeight + GetHeight()
+ EditorGUIUtility.standardVerticalSpacing;
}
else
{
return baseHeight;
}
}
}
}