35 lines
1.6 KiB
C#
35 lines
1.6 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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namespace Oculus.Interaction.Editor.BuildingBlocks
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{
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internal static class BlockDataIds
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{
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public const string Interaction = "81f55626-5fad-45e9-a1df-184f330da7ba";
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public const string InteractionHandTracking = "0393ca30-f2a9-4865-a40f-f9a68d01c3a9";
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public const string InteractionControllerTracking = "f10154e0-16b2-492f-97d0-6639f69e7df6";
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public const string SyntheticHandBlockData = "6b67162c-2460-4766-a931-980388647573";
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public const string HandGrab = "f8766c17-aaf8-4b55-9431-de8deea83842";
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public const string DistanceHandGrab = "3f1827c2-c682-46d8-999e-0954e37e833e";
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public const string TouchHandGrab = "4e14e0ba-51f2-4a5c-a822-e304bf36d48c";
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public const string Teleport = "85906e61-05be-4ea9-bfa6-139215b858df";
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}
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}
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