52 lines
2.2 KiB
Plaintext
52 lines
2.2 KiB
Plaintext
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 81d5758cfb47823489080981979f33be, type: 3}
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m_Name: InstantContentPlacement
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m_EditorClassIdentifier:
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id: 57779e00-c8b6-4c33-8acb-0fd0f6327693
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version: 1
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blockName: Instant Content Placement
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description: Locate and place a Prefab in your physical environment without Room
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Setup.
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tags:
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array:
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- name: Scene
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- name: Depth
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- name: MRUK
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- name: Experimental
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thumbnail: {fileID: 2800000, guid: 0aa8fdc06ed7df8478c8911a432173da, type: 3}
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order: 0
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prefab: {fileID: 0}
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selectedGuidedSetupIndex: 0
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externalBlockDependencies: []
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dependencies:
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- e47682b9-c270-40b1-b16d-90b627a5ce1b
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- f0540b20-dfd6-420e-b20d-c270f88dc77e
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- 3ce5fc30-a5c9-4ad0-a76d-3583bcd405b0
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guidedSetupName: None
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packageDependencies: []
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isSingleton: 0
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usageInstructions: "Drag and drop this block over the target GameObject and this
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GameObject will be used to locate spaces.\r\n\nPointAndPlace interaction mode:\n
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- Register to PointAndPlace.OnSpaceLocateCompleted event to receive the detected
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surface pose data. \r\n - Remove the \"[BuildingBlock] RaycastVisualizer\" GameObject
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to hide the raycast visualization.\r\n\nGrabAndPlace interaction mode:\n - On
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install, it'll make the target object grabbable by hands and controllers. On
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grab release, it'll initiate the space finding in the nearest surface based on
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GrabAndPlace.PlacementSide value.\n - Register to GrabAndPlace.OnSpaceLocateCompleted
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event to receive the detected surface pose data. \n\nCustomMode:\nCustom mode
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will not provide any interaction model. It\u2019ll just configure the dependencies
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to use Instant Placement API. See EnvironmentRaycastManager component to get
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started.\r\n"
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featureDocumentationName: Environment Raycasting
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featureDocumentationUrl: https://developers.meta.com/horizon/documentation/unity/unity-mr-utility-kit-features#environment-raycasting-beta
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