VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Editor/Utils/ConditionalHideDrawer.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

97 lines
3.6 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
using UnityEngine;
using static Oculus.Interaction.ConditionalHideAttribute;
namespace Oculus.Interaction.Editor
{
[CustomPropertyDrawer(typeof(ConditionalHideAttribute))]
public class ConditionalHideDrawer : PropertyDrawer
{
private bool ShouldDisplay(SerializedProperty property)
{
ConditionalHideAttribute hideAttribute = (ConditionalHideAttribute)attribute;
int index = property.propertyPath.LastIndexOf('.');
string containerPath = property.propertyPath.Substring(0, index + 1);
string conditionPath = containerPath + hideAttribute.ConditionalFieldPath;
SerializedProperty conditionalProperty = property.serializedObject.FindProperty(conditionPath);
return ShouldDisplay(conditionalProperty, hideAttribute.Value, hideAttribute.Display);
}
public static bool ShouldDisplay(SerializedProperty property, object value, DisplayMode displayMode)
{
if (displayMode == DisplayMode.Always)
{
return true;
}
if (displayMode == DisplayMode.Never)
{
return false;
}
bool areEqual;
switch (property.type)
{
case "Enum":
areEqual = property.enumValueIndex == (int)value; break;
case "int":
areEqual = property.intValue == (int)value; break;
case "float":
areEqual = property.floatValue == (float)value; break;
case "double":
areEqual = property.doubleValue == (double)value; break;
case "bool":
areEqual = property.boolValue == (bool)value; break;
case "string":
areEqual = property.stringValue == (string)value; break;
default:
areEqual = property.objectReferenceValue == (object)value; break;
}
return (areEqual && displayMode == DisplayMode.ShowIfTrue)
|| (!areEqual && displayMode == DisplayMode.HideIfTrue);
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
if (ShouldDisplay(property))
{
EditorGUI.PropertyField(position, property, label, true);
}
}
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
if (ShouldDisplay(property))
{
return EditorGUI.GetPropertyHeight(property, label, true);
}
else
{
return -EditorGUIUtility.standardVerticalSpacing;
}
}
}
}