89 lines
3.3 KiB
C#
89 lines
3.3 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEditor;
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using UnityEngine;
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namespace Oculus.Interaction.PoseDetection.Editor
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{
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[CustomPropertyDrawer(typeof(JointRotationActiveState.JointRotationFeatureConfigList))]
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public class JointRotationConfigListEditor : PropertyDrawer
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{
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return EditorGUI.GetPropertyHeight(property.FindPropertyRelative("_values"));
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.BeginProperty(position, label, property);
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EditorGUI.PropertyField(position, property.FindPropertyRelative("_values"), new GUIContent("Joints"), true);
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EditorGUI.EndProperty();
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}
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}
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[CustomPropertyDrawer(typeof(JointRotationActiveState.JointRotationFeatureConfig))]
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public class JointRotationFeatureConfigEditor : PropertyDrawer
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{
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return GetLineHeight() * 3;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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Rect pos = new Rect(position.x, position.y, position.width,
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EditorGUIUtility.singleLineHeight);
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EditorGUI.BeginProperty(position, label, property);
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var joint = property.FindPropertyRelative("_feature");
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var relativeTo = property.FindPropertyRelative("_relativeTo");
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var handAxis = property.FindPropertyRelative("_handAxis");
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var worldAxis = property.FindPropertyRelative("_worldAxis");
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DrawControl(joint, "Joint", ref pos);
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DrawControl(relativeTo, "Relative To", ref pos);
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if ((JointRotationActiveState.RelativeTo)relativeTo.enumValueIndex ==
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JointRotationActiveState.RelativeTo.Hand)
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{
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DrawControl(handAxis, "Hand Axis", ref pos);
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}
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else
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{
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DrawControl(worldAxis, "World Axis", ref pos);
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}
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EditorGUI.EndProperty();
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}
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private void DrawControl(SerializedProperty property, string name, ref Rect position)
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{
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EditorGUI.PropertyField(position, property, new GUIContent(name));
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position.y += GetLineHeight();
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}
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private float GetLineHeight()
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{
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return EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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}
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}
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}
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