VR4RoboticArm2/VR4RoboticArm/Assets/Samples/Meta XR Movement SDK/77.0.2/Body Tracking Samples/Body/Materials/HighFidelityEyebrowMaterial.mat
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

109 lines
3.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HighFidelityEyebrowMaterial
m_Shader: {fileID: 4800000, guid: 2fbcc86ab1452f94a919d19a83abf926, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHABLEND_ON
- _DIFFUSE_WRAP
- _NORMALMAP
- _SPECGLOSSMAP
- _SPECULAR_AFFECT_BY_NDOTL
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 48ba1765c561c024fb0c165b3ab3e648, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f87917f43fdb2b046821fe5d0b2e44b4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 1312c6370977c154aa75df9264b79900, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: e183d27880ffb3944ba972c9a40fc66e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AreaLightSampleDistance: 0.5
- _AreaLightSampleToggle: 0
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DiffuseWrapColorMult: 2
- _DiffuseWrapDist: 0.3
- _DiffuseWrapEnabled: 1
- _DstBlend: 10
- _EmissionStrength: 1
- _GlossMapScale: 0.027
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _RecalculateNormalsToggle: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SpecularityNDotL: 1
- _SrcBlend: 5
- _StencilComp: 8
- _StencilValue: 0
- _UVSec: 0
- _VertexDisplShadows: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DiffuseWrapColor: {r: 1, g: 0.29999998, b: 0.19999996, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.41509432, g: 0.40491277, b: 0.40491277, a: 1}
m_BuildTextureStacks: []