79 lines
2.3 KiB
C#
79 lines
2.3 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System.Text;
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using Meta.WitAi;
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using Meta.WitAi.Requests;
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using UnityEngine;
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namespace Oculus.Voice
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{
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/// <summary>
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/// Script for obtaining Voice SDK specific
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/// constants, including sdk version number.
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/// </summary>
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public static class VoiceSDKConstants
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{
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// On first access, initialize
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static VoiceSDKConstants()
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{
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Init();
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}
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// On load, initialize
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[RuntimeInitializeOnLoadMethod]
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static void Init()
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{
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if (_isInitialized)
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{
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return;
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}
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_isInitialized = true;
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WitRequestSettings.OnProvideCustomUserAgent += OnCustomUserAgent;
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}
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private static bool _isInitialized = false;
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// Current Voice SDK Version
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public static string SdkVersion
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{
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get
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{
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if (string.IsNullOrEmpty(_sdkVersion))
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{
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_sdkVersion = WitConstants.SDK_VERSION;
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}
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return _sdkVersion;
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}
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}
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// Overridden by build process
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private static string _sdkVersion = "77.0.0.35.329";
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// User agent prefix
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private const string _userAgentPrefix = "voice-sdk-";
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// Append voice sdk if possible
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private static void OnCustomUserAgent(StringBuilder sb)
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{
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if (!sb.ToString().StartsWith(_userAgentPrefix))
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{
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sb.Insert(0, $"{_userAgentPrefix}{SdkVersion},");
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}
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}
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}
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}
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