VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.voice/Scripts/Runtime/Utilities/MicPermissionsManager.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

92 lines
2.9 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if UNITY_ANDROID && !UNITY_2020_2_OR_NEWER
#define MISSING_ANDROID_PERMISSION_CALLBACK
#endif
using System;
#if UNITY_ANDROID
using UnityEngine.Android;
#endif
#if MISSING_ANDROID_PERMISSION_CALLBACK
using Meta.WitAi;
#endif
namespace Oculus.VoiceSDK.Utilities
{
public static class MicPermissionsManager
{
public static bool HasMicPermission()
{
#if UNITY_ANDROID
return Permission.HasUserAuthorizedPermission(Permission.Microphone);
#else
return true;
#endif
}
public static void RequestMicPermission(Action<string> permissionGrantedCallback = null)
{
#if UNITY_ANDROID
if (HasMicPermission())
{
permissionGrantedCallback?.Invoke(Permission.Microphone);
return;
}
#if MISSING_ANDROID_PERMISSION_CALLBACK
Permission.RequestUserPermission(Permission.Microphone);
CoroutineUtility.StartCoroutine(CheckPermissionGranted(permissionGrantedCallback));
#else
var callbacks = new PermissionCallbacks();
callbacks.PermissionGranted += s => permissionGrantedCallback?.Invoke(s);
Permission.RequestUserPermission(Permission.Microphone, callbacks);
#endif
#else
permissionGrantedCallback?.Invoke("android.permission.RECORD_AUDIO");
// Do nothing for now, but eventually we may want to handle IOS/whatever permissions here, too.
#endif
}
#if MISSING_ANDROID_PERMISSION_CALLBACK
private const int PERMISSION_CHECK_FRAMES = 3;
private static IEnumerator CheckPermissionGranted(Action<string> permissionGrantedCallback)
{
// Exit immediately
if (permissionGrantedCallback == null)
{
yield break;
}
// Wait specified amount of frames
for (int i = 0; i < PERMISSION_CHECK_FRAMES; i++)
{
yield return new WaitForEndOfFrame();
}
// Successful
if (HasMicPermission())
{
permissionGrantedCallback?.Invoke(Permission.Microphone);
}
}
#endif
}
}