VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/NetSyncDisconnectReason.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

40 lines
1.3 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using Description = System.ComponentModel.DescriptionAttribute;
/// It represents the possible reasons why the status of a
/// Models.NetSyncConnection, which allows multiple clients to connect and
/// communicate with each other in real-time, is disconnected. The connection
/// provides a way to manage and facilitate real-time communication and data
/// synchronization between multiple clients in a networked environment.
public enum NetSyncDisconnectReason : int
{
[Description("UNKNOWN")]
Unknown,
/// This member indicates that the disconnect of the Models.NetSyncConnection
/// was initialized from the a user request.
[Description("LOCAL_TERMINATED")]
LocalTerminated,
/// This member indicates that the connection of the Models.NetSyncConnection
/// was shutdown by the server intentionally.
[Description("SERVER_TERMINATED")]
ServerTerminated,
/// This member indicates that the initial connection request never succeeded.
[Description("FAILED")]
Failed,
/// This member indicates that the Models.NetSyncConnection was shutdown
/// because of the network timeout.
[Description("LOST")]
Lost,
}
}