54 lines
1.8 KiB
C#
54 lines
1.8 KiB
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// A single user can have multiple sdk accounts associated with it. SDK
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/// accounts represent the oculus user and x-accounts that are linked to the
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/// particular user. Retrieve the SDK accounts by using,
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/// Users.GetSdkAccounts().
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public class SdkAccount
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{
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/// The specific type of account that this sdk account represents. The type can
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/// be one of the following:
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///
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/// SdkAccountType.Unknown
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///
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/// SdkAccountType.Oculus
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///
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/// SdkAccountType.FacebookGameroom
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public readonly SdkAccountType AccountType;
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/// The ID of the user, User#ID, of the sdk account. This is a unique value for
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/// every Models.User.
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public readonly UInt64 UserId;
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public SdkAccount(IntPtr o)
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{
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AccountType = CAPI.ovr_SdkAccount_GetAccountType(o);
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UserId = CAPI.ovr_SdkAccount_GetUserId(o);
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}
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}
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/// Represents a paginated list of Models.SdkAccount elements. It allows you to
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/// easily access and manipulate the elements in the paginated list, such as
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/// the size of the list and if there is a next page of elements available.
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public class SdkAccountList : DeserializableList<SdkAccount> {
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/// Instantiates a C# wrapper class that wraps a native list by pointer. Used internally by Platform SDK to wrap the list.
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public SdkAccountList(IntPtr a) {
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var count = (int)CAPI.ovr_SdkAccountArray_GetSize(a);
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_Data = new List<SdkAccount>(count);
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for (int i = 0; i < count; i++) {
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_Data.Add(new SdkAccount(CAPI.ovr_SdkAccountArray_GetElement(a, (UIntPtr)i)));
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}
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}
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}
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}
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