29 lines
838 B
C#
29 lines
838 B
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// The party ID is a unique identifier of the party that will be generated for
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/// every distinct party. This ID can be used to make requests such as
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/// Parties.GetCurrent() to get the current party by its id. Read more about
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/// [parties](https://developer.oculus.com/documentation/unity/ps-parties/).
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public class PartyID
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{
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/// The party ID can be used to retrieve Models.Party. Every party will have a
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/// unique ID that is associated with it.
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public readonly UInt64 ID;
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public PartyID(IntPtr o)
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{
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ID = CAPI.ovr_PartyID_GetID(o);
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}
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}
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}
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