VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/AssetFileDownloadUpdate.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

47 lines
1.9 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// An AssetFileDownloadUpdate represents the download status of an update for
/// an asset file. It contains the asset file ID, the download progress of the
/// update, and its completion status. It can be retrieved using
/// Message::MessageType::Notification_AssetFile_DownloadUpdate.
///
/// AssetFileDownloadUpdate#Completed is true means downloaded but probably not
/// installed yet. Call AssetFile.StatusById() until
/// AssetDetails#DownloadStatus changes from 'available' to 'installed'.
public class AssetFileDownloadUpdate
{
/// \deprecated Use AssetFileDownloadUpdate#AssetId.
public readonly UInt64 AssetFileId;
/// ID of the asset file. It can be retrieved using AssetDetails#AssetId.
public readonly UInt64 AssetId;
/// This field is of type uint and represents the total number of bytes in the
/// asset file.
public readonly ulong BytesTotal;
/// An integer represents the number of bytes that have been downloaded. -1 If
/// the download hasn't started yet.
public readonly long BytesTransferred;
/// This field is of type boolean and indicates whether the download has been
/// completed or not.
public readonly bool Completed;
public AssetFileDownloadUpdate(IntPtr o)
{
AssetFileId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetFileId(o);
AssetId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetId(o);
BytesTotal = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTotalLong(o);
BytesTransferred = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTransferredLong(o);
Completed = CAPI.ovr_AssetFileDownloadUpdate_GetCompleted(o);
}
}
}