VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/AssetFileDownloadResult.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

34 lines
1.1 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// An AssetFileDownloadResult represents an asset that has been successfully
/// downloaded. It's used to store information about an asset that has been
/// downloaded, such as its location on the local file system and its unique
/// identifier asset file ID. It can be retrieved using
/// AssetFile.DownloadByName().
public class AssetFileDownloadResult
{
/// ID of the asset file. It can be retrieved using AssetDetails#AssetId. It
/// can be used to retrieve the AssetFileDownloadResult by
/// AssetFile.DownloadById().
public readonly UInt64 AssetId;
/// File path of the asset file.
public readonly string Filepath;
public AssetFileDownloadResult(IntPtr o)
{
AssetId = CAPI.ovr_AssetFileDownloadResult_GetAssetId(o);
Filepath = CAPI.ovr_AssetFileDownloadResult_GetFilepath(o);
}
}
}