34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// An AssetFileDownloadResult represents an asset that has been successfully
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/// downloaded. It's used to store information about an asset that has been
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/// downloaded, such as its location on the local file system and its unique
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/// identifier asset file ID. It can be retrieved using
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/// AssetFile.DownloadByName().
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public class AssetFileDownloadResult
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{
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/// ID of the asset file. It can be retrieved using AssetDetails#AssetId. It
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/// can be used to retrieve the AssetFileDownloadResult by
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/// AssetFile.DownloadById().
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public readonly UInt64 AssetId;
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/// File path of the asset file.
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public readonly string Filepath;
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public AssetFileDownloadResult(IntPtr o)
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{
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AssetId = CAPI.ovr_AssetFileDownloadResult_GetAssetId(o);
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Filepath = CAPI.ovr_AssetFileDownloadResult_GetFilepath(o);
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}
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}
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}
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