33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// Represents an update to an existing achievement. It will be the payload if
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/// there is any updates on achievements, as unlocking an achievement by
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/// Achievements.Unlock(), adding 'count' to the achievement by
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/// Achievements.AddCount(), and unlocking fields of a BITFIELD achievement by
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/// Achievements.AddFields().
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public class AchievementUpdate
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{
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/// This indicates if this update caused the achievement to unlock.
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public readonly bool JustUnlocked;
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/// The unique AchievementDefinition#Name used to reference the updated
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/// achievement, as specified in the developer dashboard.
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public readonly string Name;
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public AchievementUpdate(IntPtr o)
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{
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JustUnlocked = CAPI.ovr_AchievementUpdate_GetJustUnlocked(o);
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Name = CAPI.ovr_AchievementUpdate_GetName(o);
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}
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}
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}
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