VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/Interaction/Visuals/BecomeChildOfTargetOnStart.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

60 lines
1.7 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
using UnityEngine.Assertions;
namespace Oculus.Interaction
{
public class BecomeChildOfTargetOnStart : MonoBehaviour
{
[SerializeField]
private Transform _target;
[SerializeField]
private bool _keepWorldPosition = true;
protected virtual void Start()
{
this.AssertField(_target, nameof(_target));
transform.SetParent(_target, _keepWorldPosition);
}
#region Inject
public void InjectAllChildToTransform(Transform target)
{
InjectTarget(target);
}
public void InjectTarget(Transform target)
{
_target = target;
}
public void InjectOptionalKeepWorldPosition(bool keepWorldPosition)
{
_keepWorldPosition = keepWorldPosition;
}
#endregion
}
}