VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/Interaction/Surfaces/CylinderClipper.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

89 lines
2.9 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
namespace Oculus.Interaction.Surfaces
{
/// <summary>
/// Clips a <cref="CylinderSurface" />. Each clipper represents the parameters of a cylinder segment.
/// </summary>
public class CylinderClipper : MonoBehaviour, ICylinderClipper
{
/// <summary>
/// The rotation on the Y axis, expressed in degrees where 0 degrees aligns with the positive Z axis of the Cylinder.
/// </summary>
[Tooltip("The rotation of the center of the clip area " +
"around the y axis, in degrees.")]
[SerializeField, Range(-180f, 180f)]
private float _rotation = 0f;
/// <summary>
/// The total arc degrees of the clip area, with the center point determined by Rotation.
/// </summary>
[Tooltip("The arc degrees of the clip area, " +
"centered at the rotation value.")]
[SerializeField, Range(0f, 360f)]
private float _arcDegrees = 360f;
/// <summary>
/// The lower edge relative to the Y position of the cylinder.
/// </summary>
[Tooltip("The bottom extent of the clip area, along the y axis.")]
[SerializeField]
private float _bottom = -1;
/// <summary>
/// The upper edge relative to the Y position of the cylinder.
/// </summary>
[Tooltip("The top extent of the clip area, along the y axis.")]
[SerializeField]
private float _top = 1;
public float ArcDegrees
{
get => _arcDegrees;
set => _arcDegrees = value;
}
public float Rotation
{
get => _rotation;
set => _rotation = value;
}
public float Bottom
{
get => _bottom;
set => _bottom = value;
}
public float Top
{
get => _top;
set => _top = value;
}
public bool GetCylinderSegment(out CylinderSegment segment)
{
segment = new CylinderSegment(_rotation,
_arcDegrees, _bottom, _top);
return isActiveAndEnabled;
}
}
}