VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Scripts/Input/Controllers/IControllerDataModifier.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

42 lines
1.8 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Oculus.Interaction.Input
{
/// <summary>
/// Outdated interface no longer used by the Interaction SDK.
/// </summary>
/// <remarks>
/// This interface will be removed in a future release, and new dependencies should not be take upon it.
/// </remarks>
[System.Obsolete]
public interface IControllerDataModifier
{
/// <summary>
/// Obsolete method no longer used by the Interaction SDK. Historically, invoking this would alter
/// the data represented in <paramref name="controllerDataAsset"/> according to the modification
/// encapsulated in the implementing concrete type.
/// </summary>
/// <param name="controllerDataAsset">The <see cref="ControllerDataAsset"/> in which to modify data</param>
/// <param name="handedness">The handedness of <paramref name="controllerDataAsset"/></param>
void Apply(ControllerDataAsset controllerDataAsset, Handedness handedness);
}
}