VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Sample/Scripts/ComprehensiveRigExampleUI/GridSpacingScaler.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

77 lines
2.8 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(RectTransform), typeof(GridLayoutGroup))]
public class GridSpacingScaler : MonoBehaviour
{
public enum Axis
{
Horizontal = 0,
Vertical = 1
}
public Axis scaleAxis;
public Vector2 minSpacing;
private GridLayoutGroup _gridLayoutGroup;
private RectTransform _rectTransform;
void Start()
{
_rectTransform = transform as RectTransform;
if (_rectTransform == null) Debug.LogError("GameObject Transform is not a Rect Transform");
_gridLayoutGroup = gameObject.GetComponent<GridLayoutGroup>();
if (_gridLayoutGroup == null) Debug.LogError("GameObject does not include a GridLayoutGroup");
}
void LateUpdate()
{
var contianerSize = Mathf.Floor(_rectTransform.rect.size[(int)scaleAxis]);
var spacing = minSpacing[(int)scaleAxis];
var elementSize = _gridLayoutGroup.cellSize[(int)scaleAxis];
var padding = scaleAxis == Axis.Horizontal ? _gridLayoutGroup.padding.horizontal : _gridLayoutGroup.padding.vertical;
if (elementSize + spacing <= 0)
{
return;
}
var cellCount = Mathf.Max(1, Mathf.FloorToInt((contianerSize - padding + spacing + 0.001f) / (elementSize + spacing)));
var availableSpace = contianerSize - (cellCount * elementSize);
_gridLayoutGroup.constraint = scaleAxis == Axis.Horizontal ? GridLayoutGroup.Constraint.FixedColumnCount : GridLayoutGroup.Constraint.FixedRowCount;
_gridLayoutGroup.constraintCount = cellCount;
if (cellCount > 1)
{
var scaledSpacing = availableSpace / ((float)(cellCount - 1));
var layoutSpacing = _gridLayoutGroup.spacing;
layoutSpacing[(int)scaleAxis] = Mathf.Floor(scaledSpacing);
_gridLayoutGroup.spacing = layoutSpacing;
return;
}
}
}