VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Runtime/Sample/Scripts/CarouselView.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

139 lines
4.2 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UI;
namespace Oculus.Interaction.Samples
{
public class CarouselView : MonoBehaviour
{
[SerializeField]
private RectTransform _viewport;
[SerializeField]
private RectTransform _content;
[SerializeField]
private AnimationCurve _easeCurve = AnimationCurve.EaseInOut(0, 0, 1, 1);
[SerializeField, Optional]
private GameObject _emptyCarouselVisuals;
public int CurrentChildIndex => _currentChildIndex;
public RectTransform ContentArea => _content;
private int _currentChildIndex = 0;
private float _scrollVal = 0;
protected virtual void Start()
{
this.AssertField(_viewport, nameof(_viewport));
this.AssertField(_content, nameof(_content));
}
public void ScrollRight()
{
if (_content.childCount <= 1)
{
return;
}
else if (_currentChildIndex > 0)
{
RectTransform currentChild = GetCurrentChild();
_content.GetChild(0).SetAsLastSibling();
LayoutRebuilder.ForceRebuildLayoutImmediate(_content);
ScrollToChild(currentChild, 1);
}
else
{
_currentChildIndex++;
}
_scrollVal = Time.time;
}
public void ScrollLeft()
{
if (_content.childCount <= 1)
{
return;
}
else if (_currentChildIndex < _content.childCount - 1)
{
RectTransform currentChild = GetCurrentChild();
_content.GetChild(_content.childCount - 1).SetAsFirstSibling();
LayoutRebuilder.ForceRebuildLayoutImmediate(_content);
ScrollToChild(currentChild, 1);
}
else
{
_currentChildIndex--;
}
_scrollVal = Time.time;
}
private RectTransform GetCurrentChild()
{
return _content.GetChild(_currentChildIndex) as RectTransform;
}
private void ScrollToChild(RectTransform child, float amount01)
{
if (child == null)
{
return;
}
amount01 = Mathf.Clamp01(amount01);
Vector3 viewportCenter = _viewport.TransformPoint(_viewport.rect.center);
Vector3 imageCenter = child.TransformPoint(child.rect.center);
Vector3 offset = imageCenter - viewportCenter;
if (offset.sqrMagnitude > float.Epsilon)
{
Vector3 targetPosition = _content.position - offset;
float lerp = Mathf.Clamp01(_easeCurve.Evaluate(amount01));
_content.position = Vector3.Lerp(_content.position, targetPosition, lerp);
}
}
protected virtual void Update()
{
_currentChildIndex = Mathf.Clamp(
_currentChildIndex, 0, _content.childCount - 1);
bool hasImages = _content.childCount > 0;
if (hasImages)
{
RectTransform currentImage = GetCurrentChild();
ScrollToChild(currentImage, Time.time - _scrollVal);
}
if (_emptyCarouselVisuals != null)
{
_emptyCarouselVisuals.SetActive(!hasImages);
}
}
}
}