VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.interaction/Editor/Hands/HandVisualEditor.cs
IonutMocanu d7aba243a2 Main
2025-09-08 11:04:02 +03:00

77 lines
2.6 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Oculus.Interaction.Editor;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
namespace Oculus.Interaction.Hands.Editor
{
[CustomEditor(typeof(HandVisual))]
public class HandVisualEditor : SimplifiedEditor
{
private SerializedProperty _rootProperty;
private SerializedProperty _jointsProperty;
protected override void OnEnable()
{
base.OnEnable();
#if ISDK_OPENXR_HAND
_jointsProperty = serializedObject.FindProperty("_openXRJointTransforms");
_rootProperty = serializedObject.FindProperty("_openXRRoot");
#else
_jointsProperty = serializedObject.FindProperty("_jointTransforms");
_rootProperty = serializedObject.FindProperty("_root");
#endif
}
public override void OnInspectorGUI()
{
DrawPropertiesExcluding(serializedObject);
serializedObject.ApplyModifiedProperties();
HandVisual visual = (HandVisual)target;
HandJointsAutoPopulatorHelper.InitializeCollection(_jointsProperty);
if (GUILayout.Button("Auto Map Joints"))
{
AutoMapJoints(visual);
EditorUtility.SetDirty(visual);
EditorSceneManager.MarkSceneDirty(visual.gameObject.scene);
}
HandJointsAutoPopulatorHelper.DisplayJoints(_jointsProperty);
serializedObject.ApplyModifiedProperties();
}
private void AutoMapJoints(HandVisual visual)
{
Transform rootTransform = visual.transform;
if (_rootProperty.objectReferenceValue is Transform customRoot)
{
rootTransform = customRoot;
}
HandJointsAutoPopulatorHelper.AutoMapJoints(_jointsProperty, rootTransform);
}
}
}