1042 lines
83 KiB
Plaintext
1042 lines
83 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.26f1 (ccb7c73d2c02) revision 13416391'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'ro' Physical Memory: 16291 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.26f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker3
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-projectPath
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C:/Users/ionut/Documents/GitHub/VR4RoboticArm2/VR4RoboticArm
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-logFile
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Logs/AssetImportWorker3.log
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-srvPort
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50038
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-job-worker-count
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5
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/ionut/Documents/GitHub/VR4RoboticArm2/VR4RoboticArm
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C:/Users/ionut/Documents/GitHub/VR4RoboticArm2/VR4RoboticArm
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [2388] Target information:
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Player connection [2388] * "[IP] 192.168.1.137 [Port] 0 [Flags] 2 [Guid] 1883296499 [EditorId] 1883296499 [Version] 1048832 [Id] WindowsEditor(7,ProducBani) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [2388] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [2388] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 430.45 ms, found 13 plugins.
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Unity memory allocator detected: MetaXRAudio native memory allocations will be tracked.
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Preloading 3 native plugins for Editor in 18.55 ms.
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Initialize engine version: 6000.0.26f1 (ccb7c73d2c02)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/ionut/Documents/GitHub/VR4RoboticArm2/VR4RoboticArm/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25e2)
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Vendor: NVIDIA
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VRAM: 3964 MB
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Driver: 32.0.15.7652
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Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
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Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.26f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.553183 seconds.
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- Loaded All Assemblies, in 11.108 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 302 ms
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.795 seconds
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Domain Reload Profiling: 11901ms
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BeginReloadAssembly (9777ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (52ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (613ms)
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LoadAllAssembliesAndSetupDomain (650ms)
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LoadAssemblies (9772ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (644ms)
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TypeCache.Refresh (643ms)
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TypeCache.ScanAssembly (626ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (796ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (734ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (429ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (7ms)
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ProcessInitializeOnLoadAttributes (190ms)
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ProcessInitializeOnLoadMethodAttributes (99ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
|
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 19.320 seconds
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Script 'CharacterController' has the same name as built-in Unity component.
|
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AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 11.14 ms, found 13 plugins.
|
|
Native extension for Android target not found
|
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Native extension for WindowsStandalone target not found
|
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Package Manager log level set to [2]
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 11.05 ms, found 13 plugins.
|
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% Total % Received % Xferd Average Speed Time Time Time Current
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Dload Upload Total Spent Left Speed
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0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
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100 29 0 29 0 0 162 0 --:--:-- --:--:-- --:--:-- 163
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
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at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
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at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
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at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
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--- End of inner exception stack trace ---
|
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at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
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at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
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--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.426 seconds
|
|
Domain Reload Profiling: 21724ms
|
|
BeginReloadAssembly (1717ms)
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (38ms)
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RebuildCommonClasses (49ms)
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RebuildNativeTypeToScriptingClass (16ms)
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initialDomainReloadingComplete (47ms)
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|
LoadAllAssembliesAndSetupDomain (17468ms)
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LoadAssemblies (17095ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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|
AnalyzeDomain (503ms)
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TypeCache.Refresh (333ms)
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TypeCache.ScanAssembly (303ms)
|
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BuildScriptInfoCaches (137ms)
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ResolveRequiredComponents (28ms)
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FinalizeReload (2427ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
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SetupLoadedEditorAssemblies (2106ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (12ms)
|
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SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (124ms)
|
|
ProcessInitializeOnLoadAttributes (1517ms)
|
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ProcessInitializeOnLoadMethodAttributes (437ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (7ms)
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
|
Refreshing native plugins compatible for Editor in 11.93 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.24 ms.
|
|
Unloading 293 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8186 unused Assets / (5.9 MB). Loaded Objects now: 8976.
|
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Memory consumption went from 245.7 MB to 239.8 MB.
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Total: 16.519700 ms (FindLiveObjects: 1.422200 ms CreateObjectMapping: 1.702100 ms MarkObjects: 9.773200 ms DeleteObjects: 3.620700 ms)
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|
|
========================================================================
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|
Received Prepare
|
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Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 18.62 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.48 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8108 unused Assets / (5.8 MB). Loaded Objects now: 8968.
|
|
Memory consumption went from 189.0 MB to 183.2 MB.
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Total: 138.929100 ms (FindLiveObjects: 2.136800 ms CreateObjectMapping: 2.087000 ms MarkObjects: 128.287300 ms DeleteObjects: 6.415900 ms)
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
|
|
Received Prepare
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 35.90 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.45 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8108 unused Assets / (3.6 MB). Loaded Objects now: 8968.
|
|
Memory consumption went from 188.6 MB to 185.0 MB.
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Total: 41.255900 ms (FindLiveObjects: 2.249900 ms CreateObjectMapping: 3.787000 ms MarkObjects: 27.794800 ms DeleteObjects: 7.421500 ms)
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Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 48683.584236 seconds.
|
|
path: Assets/Scripts/InstantiateObjects1.cs
|
|
artifactKey: Guid(5602ed409aa3e974094cbb37fc6738d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/InstantiateObjects1.cs using Guid(5602ed409aa3e974094cbb37fc6738d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f22c50bf4e01fd19cd956adb1348c035') in 0.0974581 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 25.64 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.56 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8108 unused Assets / (2.7 MB). Loaded Objects now: 8970.
|
|
Memory consumption went from 189.2 MB to 186.5 MB.
|
|
Total: 308.736000 ms (FindLiveObjects: 26.434000 ms CreateObjectMapping: 3.217000 ms MarkObjects: 270.956800 ms DeleteObjects: 8.125200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 3.626 seconds
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 34.53 ms, found 13 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Refreshing native plugins compatible for Editor in 22.47 ms, found 13 plugins.
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
|
|
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
|
|
at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
|
|
--- End of inner exception stack trace ---
|
|
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
|
|
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.806 seconds
|
|
Domain Reload Profiling: 6429ms
|
|
BeginReloadAssembly (1378ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (87ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (2ms)
|
|
CreateAndSetChildDomain (640ms)
|
|
RebuildCommonClasses (65ms)
|
|
RebuildNativeTypeToScriptingClass (26ms)
|
|
initialDomainReloadingComplete (59ms)
|
|
LoadAllAssembliesAndSetupDomain (2093ms)
|
|
LoadAssemblies (1549ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (858ms)
|
|
TypeCache.Refresh (74ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
BuildScriptInfoCaches (667ms)
|
|
ResolveRequiredComponents (61ms)
|
|
FinalizeReload (2807ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1870ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (24ms)
|
|
SetLoadedEditorAssemblies (14ms)
|
|
BeforeProcessingInitializeOnLoad (232ms)
|
|
ProcessInitializeOnLoadAttributes (1335ms)
|
|
ProcessInitializeOnLoadMethodAttributes (251ms)
|
|
AfterProcessingInitializeOnLoad (11ms)
|
|
EditorAssembliesLoaded (2ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (31ms)
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 24.26 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.55 ms.
|
|
Unloading 43 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8185 unused Assets / (4.4 MB). Loaded Objects now: 8993.
|
|
Memory consumption went from 252.6 MB to 248.2 MB.
|
|
Total: 60.515100 ms (FindLiveObjects: 3.718400 ms CreateObjectMapping: 4.857700 ms MarkObjects: 28.936600 ms DeleteObjects: 23.000200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1161.698206 seconds.
|
|
path: Assets/Scripts/InstantiateObjects1.cs
|
|
artifactKey: Guid(5602ed409aa3e974094cbb37fc6738d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/InstantiateObjects1.cs using Guid(5602ed409aa3e974094cbb37fc6738d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '115aded905562bc0a2a1ff285ecb7385') in 0.1526245 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 24.08 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.42 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8108 unused Assets / (5.9 MB). Loaded Objects now: 8984.
|
|
Memory consumption went from 226.0 MB to 220.1 MB.
|
|
Total: 38.491400 ms (FindLiveObjects: 2.174100 ms CreateObjectMapping: 3.166800 ms MarkObjects: 21.829200 ms DeleteObjects: 11.319500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 1.523 seconds
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 16.10 ms, found 13 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Refreshing native plugins compatible for Editor in 18.72 ms, found 13 plugins.
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
|
|
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
|
|
at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
|
|
--- End of inner exception stack trace ---
|
|
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
|
|
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.288 seconds
|
|
Domain Reload Profiling: 3806ms
|
|
BeginReloadAssembly (380ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (110ms)
|
|
RebuildCommonClasses (57ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (40ms)
|
|
LoadAllAssembliesAndSetupDomain (1019ms)
|
|
LoadAssemblies (705ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (494ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (2ms)
|
|
BuildScriptInfoCaches (428ms)
|
|
ResolveRequiredComponents (38ms)
|
|
FinalizeReload (2289ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1716ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (19ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (176ms)
|
|
ProcessInitializeOnLoadAttributes (1177ms)
|
|
ProcessInitializeOnLoadMethodAttributes (318ms)
|
|
AfterProcessingInitializeOnLoad (13ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (19ms)
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 25.29 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.37 ms.
|
|
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8185 unused Assets / (3.6 MB). Loaded Objects now: 8996.
|
|
Memory consumption went from 251.3 MB to 247.7 MB.
|
|
Total: 36.865200 ms (FindLiveObjects: 1.968800 ms CreateObjectMapping: 2.847600 ms MarkObjects: 25.551200 ms DeleteObjects: 6.495200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 24.76 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.43 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8108 unused Assets / (3.1 MB). Loaded Objects now: 8987.
|
|
Memory consumption went from 226.3 MB to 223.2 MB.
|
|
Total: 71.905400 ms (FindLiveObjects: 7.008300 ms CreateObjectMapping: 10.311000 ms MarkObjects: 48.771100 ms DeleteObjects: 5.812600 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 1.417 seconds
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 13.78 ms, found 13 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Refreshing native plugins compatible for Editor in 27.00 ms, found 13 plugins.
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
|
|
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
|
|
at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
|
|
--- End of inner exception stack trace ---
|
|
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
|
|
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.035 seconds
|
|
Domain Reload Profiling: 3446ms
|
|
BeginReloadAssembly (360ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (102ms)
|
|
RebuildCommonClasses (60ms)
|
|
RebuildNativeTypeToScriptingClass (23ms)
|
|
initialDomainReloadingComplete (41ms)
|
|
LoadAllAssembliesAndSetupDomain (927ms)
|
|
LoadAssemblies (629ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (477ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (2ms)
|
|
BuildScriptInfoCaches (415ms)
|
|
ResolveRequiredComponents (34ms)
|
|
FinalizeReload (2036ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1535ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (17ms)
|
|
SetLoadedEditorAssemblies (10ms)
|
|
BeforeProcessingInitializeOnLoad (176ms)
|
|
ProcessInitializeOnLoadAttributes (1094ms)
|
|
ProcessInitializeOnLoadMethodAttributes (228ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 19.32 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.50 ms.
|
|
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8185 unused Assets / (5.6 MB). Loaded Objects now: 8999.
|
|
Memory consumption went from 228.2 MB to 222.6 MB.
|
|
Total: 29.443000 ms (FindLiveObjects: 2.158400 ms CreateObjectMapping: 2.247600 ms MarkObjects: 18.706300 ms DeleteObjects: 6.329200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 99.84 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 1.29 ms.
|
|
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8108 unused Assets / (3.1 MB). Loaded Objects now: 8990.
|
|
Memory consumption went from 203.2 MB to 200.1 MB.
|
|
Total: 117.691800 ms (FindLiveObjects: 1.822500 ms CreateObjectMapping: 3.951200 ms MarkObjects: 98.716500 ms DeleteObjects: 13.198900 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Symbol file LoadedFromMemory is not a mono symbol file
|
|
- Loaded All Assemblies, in 1.770 seconds
|
|
Script 'CharacterController' has the same name as built-in Unity component.
|
|
AddComponent and GetComponent will not work with this script.
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 17.47 ms, found 13 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Refreshing native plugins compatible for Editor in 15.45 ms, found 13 plugins.
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.NullReferenceException: Object reference not set to an instance of an object
|
|
at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
|
|
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
|
|
at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
|
|
--- End of inner exception stack trace ---
|
|
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
|
|
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.284 seconds
|
|
Domain Reload Profiling: 4029ms
|
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BeginReloadAssembly (425ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (11ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (133ms)
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RebuildCommonClasses (58ms)
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RebuildNativeTypeToScriptingClass (28ms)
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initialDomainReloadingComplete (83ms)
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LoadAllAssembliesAndSetupDomain (1149ms)
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LoadAssemblies (732ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (599ms)
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TypeCache.Refresh (27ms)
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TypeCache.ScanAssembly (2ms)
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BuildScriptInfoCaches (525ms)
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ResolveRequiredComponents (39ms)
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FinalizeReload (2285ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1737ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (21ms)
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SetLoadedEditorAssemblies (12ms)
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BeforeProcessingInitializeOnLoad (222ms)
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ProcessInitializeOnLoadAttributes (1236ms)
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ProcessInitializeOnLoadMethodAttributes (234ms)
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AfterProcessingInitializeOnLoad (11ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (18ms)
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Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
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Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
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Refreshing native plugins compatible for Editor in 22.52 ms, found 13 plugins.
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Preloading 3 native plugins for Editor in 0.50 ms.
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Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8185 unused Assets / (5.7 MB). Loaded Objects now: 9002.
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Memory consumption went from 228.2 MB to 222.5 MB.
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Total: 31.230700 ms (FindLiveObjects: 1.843900 ms CreateObjectMapping: 2.455400 ms MarkObjects: 19.630300 ms DeleteObjects: 7.299200 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Script 'CharacterController' has the same name as built-in Unity component.
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AddComponent and GetComponent will not work with this script.
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
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Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
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Refreshing native plugins compatible for Editor in 91.70 ms, found 13 plugins.
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Preloading 3 native plugins for Editor in 0.40 ms.
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Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8108 unused Assets / (4.8 MB). Loaded Objects now: 8993.
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Memory consumption went from 203.2 MB to 198.4 MB.
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Total: 42.709600 ms (FindLiveObjects: 2.545300 ms CreateObjectMapping: 8.084000 ms MarkObjects: 24.077300 ms DeleteObjects: 8.000300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 1.539 seconds
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Script 'CharacterController' has the same name as built-in Unity component.
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AddComponent and GetComponent will not work with this script.
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindow.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowDetailsExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.meta.xr.sdk.core/Editor/BuildingBlocks/BlocksWindowCollectionsPageExtension.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 16.49 ms, found 13 plugins.
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 18.63 ms, found 13 plugins.
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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System.NullReferenceException: Object reference not set to an instance of an object
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at UnityEditor.XR.Interaction.Toolkit.Analytics.XRIAnalytics..cctor () [0x00000] in .\Library\PackageCache\com.unity.xr.interaction.toolkit\Editor\Analytics\XRIAnalytics.cs:32
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307
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at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
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|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.UpdatePackageVersions () [0x00034] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:46
|
|
at Unity.XR.CoreUtils.Editor.PackageVersionUtility.GetPackageVersion (System.String packageName) [0x00011] in .\Library\PackageCache\com.unity.xr.core-utils\Editor\ProjectValidation\PackageVersionUtility.cs:67
|
|
at UnityEditor.XR.Interaction.Toolkit.Samples.Hands.Editor.HandsSampleProjectValidation..cctor () [0x00041] in C:\Users\ionut\Documents\GitHub\VR4RoboticArm2\VR4RoboticArm\Assets\Samples\XR Interaction Toolkit\3.1.1\Hands Interaction Demo\Editor\Scripts\HandsSampleProjectValidation.cs:34
|
|
--- End of inner exception stack trace ---
|
|
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
|
|
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <321eb2db7c6d43ea8fc39b54eaca3452>:0
|
|
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in <eebf6a509b354512a5d405c8a7dd6f88>:0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
Mono: successfully reloaded assembly
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
- Finished resetting the current domain, in 2.053 seconds
|
|
Domain Reload Profiling: 3586ms
|
|
BeginReloadAssembly (382ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (112ms)
|
|
RebuildCommonClasses (63ms)
|
|
RebuildNativeTypeToScriptingClass (23ms)
|
|
initialDomainReloadingComplete (39ms)
|
|
LoadAllAssembliesAndSetupDomain (1025ms)
|
|
LoadAssemblies (672ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (536ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
BuildScriptInfoCaches (455ms)
|
|
ResolveRequiredComponents (46ms)
|
|
FinalizeReload (2054ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1561ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (18ms)
|
|
SetLoadedEditorAssemblies (10ms)
|
|
BeforeProcessingInitializeOnLoad (190ms)
|
|
ProcessInitializeOnLoadAttributes (1116ms)
|
|
ProcessInitializeOnLoadMethodAttributes (217ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (16ms)
|
|
Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
|
|
Shader 'Meta/MRUK/Scene/HighlightsAndShadows': fallback shader 'Off' not found
|
|
Refreshing native plugins compatible for Editor in 34.49 ms, found 13 plugins.
|
|
Preloading 3 native plugins for Editor in 0.61 ms.
|
|
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8185 unused Assets / (5.3 MB). Loaded Objects now: 9005.
|
|
Memory consumption went from 228.2 MB to 222.9 MB.
|
|
Total: 37.243500 ms (FindLiveObjects: 2.100300 ms CreateObjectMapping: 3.070200 ms MarkObjects: 23.373200 ms DeleteObjects: 8.698000 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 217.358121 seconds.
|
|
path: Assets/Prefabs/Capsule.prefab
|
|
artifactKey: Guid(8b02e1cece9225143b2d4d13720a2e1e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Prefabs/Capsule.prefab using Guid(8b02e1cece9225143b2d4d13720a2e1e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '97e924fc5f08aec9c377223950e58c62') in 0.843766 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000038 seconds.
|
|
path: Assets/Prefabs/Ch31_nonPBR.fbx
|
|
artifactKey: Guid(97a98a6488fe8f24f8c334f4b741bac6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Prefabs/Ch31_nonPBR.fbx using Guid(97a98a6488fe8f24f8c334f4b741bac6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c66ac34e9aeed38c5bbcb2555e3bf38e') in 0.7184165 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 170
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000062 seconds.
|
|
path: Assets/Prefabs/CNCAnsamblu.prefab
|
|
artifactKey: Guid(5150dd33872b31f45b7bee14b870b2c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Prefabs/CNCAnsamblu.prefab using Guid(5150dd33872b31f45b7bee14b870b2c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '310288b4f4571059a262732fa9c542df') in 2.1644716 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 109
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000114 seconds.
|
|
path: Assets/Prefabs/HalaIndustriala.prefab
|
|
artifactKey: Guid(74a5d4f8c9475c44ebbb141002402102) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Prefabs/HalaIndustriala.prefab using Guid(74a5d4f8c9475c44ebbb141002402102) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f1af37e37cfe9e6dffc086333ddd433c') in 7.2562911 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 320
|
|
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