VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.voice/Scripts/Editor/Windows/VoiceApplicationDetailProvider.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

51 lines
1.7 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
using System.Reflection;
using Meta.WitAi.Data.Info;
using Meta.WitAi.Windows;
using Oculus.Voice.Inspectors;
namespace Oculus.Voice.Windows
{
[CustomPropertyDrawer(typeof(WitAppInfo))]
public class VoiceApplicationDetailProvider : WitApplicationPropertyDrawer
{
// Skip fields if voice sdk app id
protected override bool ShouldLayoutField(SerializedProperty property, FieldInfo subfield)
{
string appID = GetFieldStringValue(property, "id").ToLower();
if (AppVoiceExperienceWitConfigurationEditor.IsBuiltInConfiguration(appID))
{
switch (subfield.Name)
{
case "name":
case "lang":
return true;
default:
return false;
}
}
return base.ShouldLayoutField(property, subfield);
}
}
}