VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/Price.cs
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2025-09-08 11:13:29 +03:00

36 lines
1.2 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// The price of a Models.Product. A price contains a currency code, an amount
/// in hundredths, and its formatted string representation. For example, a
/// price with a currency code of "USD" and an amount in hundredths of 99 has a
/// formatted string of "$0.99".
public class Price
{
/// The price of the product in hundredths of currency units.
public readonly uint AmountInHundredths;
/// The ISO 4217 currency code for the price of the product. For example,
/// "USD", "GBP", "JPY".
public readonly string Currency;
/// The formatted string representation of the price, e.g., "$0.78". The value
/// depends on the Price#Currency and Price#AmountInHundredths.
public readonly string Formatted;
public Price(IntPtr o)
{
AmountInHundredths = CAPI.ovr_Price_GetAmountInHundredths(o);
Currency = CAPI.ovr_Price_GetCurrency(o);
Formatted = CAPI.ovr_Price_GetFormatted(o);
}
}
}