34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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/// When a new list of sessions was added or the list of known connected
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/// sessions has changed, this
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/// Message::MessageType::Notification_NetSync_SessionsChanged will be sent.
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/// When the status of a connection has changed, the
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/// Message::MessageType::Notification_NetSync_ConnectionStatusChanged will be
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/// sent.
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public class NetSyncSessionsChangedNotification
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{
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/// A `long` integer ID which can be used to uniquely identify the network
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/// synchronization connection.
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public readonly long ConnectionId;
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/// An `array` which contains the new list of Models.NetSyncSession.
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public readonly NetSyncSessionList Sessions;
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public NetSyncSessionsChangedNotification(IntPtr o)
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{
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ConnectionId = CAPI.ovr_NetSyncSessionsChangedNotification_GetConnectionId(o);
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Sessions = new NetSyncSessionList(CAPI.ovr_NetSyncSessionsChangedNotification_GetSessions(o));
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}
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}
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}
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