VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/LaunchFriendRequestFlowResult.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

36 lines
1.4 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// Users can initiate follow requests to other users encountered in the app by
/// launching the process from within the app. After the follow request has
/// been sent via a deeplinked modal, the viewer is returned to the app. Users
/// may find this process more convenient than using the Meta Quest mobile app
/// or returning to Meta Horizon Home to send follow requests since it is less
/// disruptive to the app experience they are currently focused on. You can
/// retrieve it using Users.LaunchFriendRequestFlow().
public class LaunchFriendRequestFlowResult
{
/// User can choose to cancel the friend request flow after sending it. You can
/// use this to check whether the viewer chose to cancel the friend request
/// flow.
public readonly bool DidCancel;
/// Whether the viewer successfully sent the friend request.
public readonly bool DidSendRequest;
public LaunchFriendRequestFlowResult(IntPtr o)
{
DidCancel = CAPI.ovr_LaunchFriendRequestFlowResult_GetDidCancel(o);
DidSendRequest = CAPI.ovr_LaunchFriendRequestFlowResult_GetDidSendRequest(o);
}
}
}