VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.meta.xr.sdk.platform/Scripts/Models/AppDownloadProgressResult.cs
IonutMocanu 48cccc22ad Main2
2025-09-08 11:13:29 +03:00

36 lines
1.3 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
/// Represents the result of the download of an application. You can retrieve
/// it using CheckAppDownloadProgress API
/// (Application.CheckAppDownloadProgress()). You can use this to check the
/// progress and the status of an ongoing app download operation.
public class AppDownloadProgressResult
{
/// Total number of bytes that need to be downloaded
public readonly long DownloadBytes;
/// Number of bytes that have already been downloaded. You can use this and
/// AppDownloadProgressResult#DownloadBytes to implement the progress bar.
public readonly long DownloadedBytes;
/// Status code of the current app status. You can use it to find out whether
/// the app is being downloaded or queued for downloading
public readonly AppStatus StatusCode;
public AppDownloadProgressResult(IntPtr o)
{
DownloadBytes = CAPI.ovr_AppDownloadProgressResult_GetDownloadBytes(o);
DownloadedBytes = CAPI.ovr_AppDownloadProgressResult_GetDownloadedBytes(o);
StatusCode = CAPI.ovr_AppDownloadProgressResult_GetStatusCode(o);
}
}
}