VR4RoboticArm2/VR4RoboticArm/Library/PackageCache/com.unity.shadergraph/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs
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2025-09-08 11:13:29 +03:00

10 lines
230 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}