// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// Users can initiate follow requests to other users encountered in the app by /// launching the process from within the app. After the follow request has /// been sent via a deeplinked modal, the viewer is returned to the app. Users /// may find this process more convenient than using the Meta Quest mobile app /// or returning to Meta Horizon Home to send follow requests since it is less /// disruptive to the app experience they are currently focused on. You can /// retrieve it using Users.LaunchFriendRequestFlow(). public class LaunchFriendRequestFlowResult { /// User can choose to cancel the friend request flow after sending it. You can /// use this to check whether the viewer chose to cancel the friend request /// flow. public readonly bool DidCancel; /// Whether the viewer successfully sent the friend request. public readonly bool DidSendRequest; public LaunchFriendRequestFlowResult(IntPtr o) { DidCancel = CAPI.ovr_LaunchFriendRequestFlowResult_GetDidCancel(o); DidSendRequest = CAPI.ovr_LaunchFriendRequestFlowResult_GetDidSendRequest(o); } } }