/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Meta.XR.MRUtilityKit; using UnityEngine; using UnityEditor; [CustomEditor(typeof(SpaceMapGPU))] public class SpaceMapGPUEditor : Editor { public override void OnInspectorGUI() { EditorGUILayout.HelpBox($"For best performance, do not use larger textures than 512x512.{System.Environment.NewLine}{System.Environment.NewLine}Alternatively you can disable updates per Frame, so it will just capture at startup.", MessageType.Info); GUILayout.Space(16); base.OnInspectorGUI(); } }