/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Meta.WitAi.Dictation; using UnityEngine; using UnityEngine.Serialization; namespace Meta.Voice.Samples.Dictation { public class DictationActivation : MonoBehaviour { [FormerlySerializedAs("dictation")] [SerializeField] private DictationService _dictation; public void ToggleActivation() { if (_dictation.MicActive) { _dictation.Deactivate(); } else { _dictation.Activate(); } } } }