// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// An AssetFileDownloadResult represents an asset that has been successfully /// downloaded. It's used to store information about an asset that has been /// downloaded, such as its location on the local file system and its unique /// identifier asset file ID. It can be retrieved using /// AssetFile.DownloadByName(). public class AssetFileDownloadResult { /// ID of the asset file. It can be retrieved using AssetDetails#AssetId. It /// can be used to retrieve the AssetFileDownloadResult by /// AssetFile.DownloadById(). public readonly UInt64 AssetId; /// File path of the asset file. public readonly string Filepath; public AssetFileDownloadResult(IntPtr o) { AssetId = CAPI.ovr_AssetFileDownloadResult_GetAssetId(o); Filepath = CAPI.ovr_AssetFileDownloadResult_GetFilepath(o); } } }