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uid: UnityEditor.PlayerSettings.GetIconsForTargetGroup(UnityEditor.BuildTargetGroup) name: GetIconsForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIconsForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.GetIconsForTargetGroup(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetIconsForTargetGroup nameWithType: PlayerSettings.GetIconsForTargetGroup(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetIconsForTargetGroup(UnityEditor.BuildTargetGroup,UnityEditor.IconKind) name: GetIconsForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIconsForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.GetIconsForTargetGroup(UnityEditor.BuildTargetGroup,UnityEditor.IconKind) fullName: UnityEditor.PlayerSettings.GetIconsForTargetGroup nameWithType: PlayerSettings.GetIconsForTargetGroup(BuildTargetGroup, IconKind) - uid: UnityEditor.PlayerSettings.GetIconSizesForTargetGroup(UnityEditor.BuildTargetGroup) name: GetIconSizesForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIconSizesForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.GetIconSizesForTargetGroup(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetIconSizesForTargetGroup nameWithType: PlayerSettings.GetIconSizesForTargetGroup(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetIconSizesForTargetGroup(UnityEditor.BuildTargetGroup,UnityEditor.IconKind) name: GetIconSizesForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIconSizesForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.GetIconSizesForTargetGroup(UnityEditor.BuildTargetGroup,UnityEditor.IconKind) fullName: UnityEditor.PlayerSettings.GetIconSizesForTargetGroup nameWithType: PlayerSettings.GetIconSizesForTargetGroup(BuildTargetGroup, IconKind) - uid: UnityEditor.PlayerSettings.GetIl2CppCompilerConfiguration(UnityEditor.BuildTargetGroup) name: GetIl2CppCompilerConfiguration href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIl2CppCompilerConfiguration.html commentId: M:UnityEditor.PlayerSettings.GetIl2CppCompilerConfiguration(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetIl2CppCompilerConfiguration nameWithType: PlayerSettings.GetIl2CppCompilerConfiguration(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetIncrementalIl2CppBuild(UnityEditor.BuildTargetGroup) name: GetIncrementalIl2CppBuild href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetIncrementalIl2CppBuild.html commentId: M:UnityEditor.PlayerSettings.GetIncrementalIl2CppBuild(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetIncrementalIl2CppBuild nameWithType: PlayerSettings.GetIncrementalIl2CppBuild(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetManagedStrippingLevel(UnityEditor.BuildTargetGroup) name: GetManagedStrippingLevel href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetManagedStrippingLevel.html commentId: M:UnityEditor.PlayerSettings.GetManagedStrippingLevel(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetManagedStrippingLevel nameWithType: PlayerSettings.GetManagedStrippingLevel(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetMobileMTRendering(UnityEditor.BuildTargetGroup) name: GetMobileMTRendering href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetMobileMTRendering.html commentId: M:UnityEditor.PlayerSettings.GetMobileMTRendering(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetMobileMTRendering nameWithType: PlayerSettings.GetMobileMTRendering(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetNormalMapEncoding(UnityEditor.BuildTargetGroup) name: GetNormalMapEncoding href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetNormalMapEncoding.html commentId: M:UnityEditor.PlayerSettings.GetNormalMapEncoding(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetNormalMapEncoding nameWithType: PlayerSettings.GetNormalMapEncoding(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPlatformIcons(UnityEditor.BuildTargetGroup,UnityEditor.PlatformIconKind) name: GetPlatformIcons href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPlatformIcons.html commentId: M:UnityEditor.PlayerSettings.GetPlatformIcons(UnityEditor.BuildTargetGroup,UnityEditor.PlatformIconKind) fullName: UnityEditor.PlayerSettings.GetPlatformIcons nameWithType: PlayerSettings.GetPlatformIcons(BuildTargetGroup, PlatformIconKind) - uid: UnityEditor.PlayerSettings.GetPreloadedAssets name: GetPreloadedAssets href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPreloadedAssets.html commentId: M:UnityEditor.PlayerSettings.GetPreloadedAssets fullName: UnityEditor.PlayerSettings.GetPreloadedAssets nameWithType: PlayerSettings.GetPreloadedAssets() - uid: UnityEditor.PlayerSettings.GetPropertyBool(System.String) name: GetPropertyBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyBool.html commentId: M:UnityEditor.PlayerSettings.GetPropertyBool(System.String) fullName: UnityEditor.PlayerSettings.GetPropertyBool nameWithType: PlayerSettings.GetPropertyBool(String) - uid: UnityEditor.PlayerSettings.GetPropertyBool(System.String,UnityEditor.BuildTargetGroup) name: GetPropertyBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyBool.html commentId: M:UnityEditor.PlayerSettings.GetPropertyBool(System.String,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyBool nameWithType: PlayerSettings.GetPropertyBool(String, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPropertyInt(System.String) name: GetPropertyInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyInt.html commentId: M:UnityEditor.PlayerSettings.GetPropertyInt(System.String) fullName: UnityEditor.PlayerSettings.GetPropertyInt nameWithType: PlayerSettings.GetPropertyInt(String) - uid: UnityEditor.PlayerSettings.GetPropertyInt(System.String,UnityEditor.BuildTargetGroup) name: GetPropertyInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyInt.html commentId: M:UnityEditor.PlayerSettings.GetPropertyInt(System.String,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyInt nameWithType: PlayerSettings.GetPropertyInt(String, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalBool(System.String,System.Boolean@) name: GetPropertyOptionalBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalBool.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalBool(System.String,System.Boolean@) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalBool nameWithType: PlayerSettings.GetPropertyOptionalBool(String, ref Boolean) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalBool(System.String,System.Boolean@,UnityEditor.BuildTargetGroup) name: GetPropertyOptionalBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalBool.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalBool(System.String,System.Boolean@,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalBool nameWithType: PlayerSettings.GetPropertyOptionalBool(String, ref Boolean, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalInt(System.String,System.Int32@) name: GetPropertyOptionalInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalInt.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalInt(System.String,System.Int32@) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalInt nameWithType: PlayerSettings.GetPropertyOptionalInt(String, ref Int32) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalInt(System.String,System.Int32@,UnityEditor.BuildTargetGroup) name: GetPropertyOptionalInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalInt.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalInt(System.String,System.Int32@,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalInt nameWithType: PlayerSettings.GetPropertyOptionalInt(String, ref Int32, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalString(System.String,System.String@) name: GetPropertyOptionalString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalString.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalString(System.String,System.String@) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalString nameWithType: PlayerSettings.GetPropertyOptionalString(String, ref String) - uid: UnityEditor.PlayerSettings.GetPropertyOptionalString(System.String,System.String@,UnityEditor.BuildTargetGroup) name: GetPropertyOptionalString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyOptionalString.html commentId: M:UnityEditor.PlayerSettings.GetPropertyOptionalString(System.String,System.String@,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyOptionalString nameWithType: PlayerSettings.GetPropertyOptionalString(String, ref String, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetPropertyString(System.String) name: GetPropertyString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyString.html commentId: M:UnityEditor.PlayerSettings.GetPropertyString(System.String) fullName: UnityEditor.PlayerSettings.GetPropertyString nameWithType: PlayerSettings.GetPropertyString(String) - uid: UnityEditor.PlayerSettings.GetPropertyString(System.String,UnityEditor.BuildTargetGroup) name: GetPropertyString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetPropertyString.html commentId: M:UnityEditor.PlayerSettings.GetPropertyString(System.String,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetPropertyString nameWithType: PlayerSettings.GetPropertyString(String, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetScriptingBackend(UnityEditor.BuildTargetGroup) name: GetScriptingBackend href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetScriptingBackend.html commentId: M:UnityEditor.PlayerSettings.GetScriptingBackend(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetScriptingBackend nameWithType: PlayerSettings.GetScriptingBackend(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup) name: GetScriptingDefineSymbolsForGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetScriptingDefineSymbolsForGroup.html commentId: M:UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup nameWithType: PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String[]@) name: GetScriptingDefineSymbolsForGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetScriptingDefineSymbolsForGroup.html commentId: M:UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String[]@) fullName: UnityEditor.PlayerSettings.GetScriptingDefineSymbolsForGroup nameWithType: PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup, out String[]) - uid: UnityEditor.PlayerSettings.GetShaderPrecisionModel name: GetShaderPrecisionModel href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetShaderPrecisionModel.html commentId: M:UnityEditor.PlayerSettings.GetShaderPrecisionModel fullName: UnityEditor.PlayerSettings.GetShaderPrecisionModel nameWithType: PlayerSettings.GetShaderPrecisionModel() - uid: UnityEditor.PlayerSettings.GetStackTraceLogType(LogType) name: GetStackTraceLogType href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetStackTraceLogType.html commentId: M:UnityEditor.PlayerSettings.GetStackTraceLogType(LogType) fullName: UnityEditor.PlayerSettings.GetStackTraceLogType nameWithType: PlayerSettings.GetStackTraceLogType(LogType) - uid: UnityEditor.PlayerSettings.GetSupportedIconKindsForPlatform(UnityEditor.BuildTargetGroup) name: GetSupportedIconKindsForPlatform href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetSupportedIconKindsForPlatform.html commentId: M:UnityEditor.PlayerSettings.GetSupportedIconKindsForPlatform(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetSupportedIconKindsForPlatform nameWithType: PlayerSettings.GetSupportedIconKindsForPlatform(BuildTargetGroup) - uid: UnityEditor.PlayerSettings.GetTemplateCustomValue(System.String) name: GetTemplateCustomValue href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetTemplateCustomValue.html commentId: M:UnityEditor.PlayerSettings.GetTemplateCustomValue(System.String) fullName: UnityEditor.PlayerSettings.GetTemplateCustomValue nameWithType: PlayerSettings.GetTemplateCustomValue(String) - uid: UnityEditor.PlayerSettings.GetUseDefaultGraphicsAPIs(UnityEditor.BuildTarget) name: GetUseDefaultGraphicsAPIs href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetUseDefaultGraphicsAPIs.html commentId: M:UnityEditor.PlayerSettings.GetUseDefaultGraphicsAPIs(UnityEditor.BuildTarget) fullName: UnityEditor.PlayerSettings.GetUseDefaultGraphicsAPIs nameWithType: PlayerSettings.GetUseDefaultGraphicsAPIs(BuildTarget) - uid: UnityEditor.PlayerSettings.GetVirtualRealitySupported(UnityEditor.BuildTargetGroup) name: GetVirtualRealitySupported href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.GetVirtualRealitySupported.html commentId: M:UnityEditor.PlayerSettings.GetVirtualRealitySupported(UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.GetVirtualRealitySupported nameWithType: PlayerSettings.GetVirtualRealitySupported(BuildTargetGroup) - 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uid: UnityEditor.PlayerSettings.iOS name: PlayerSettings.iOS href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.iOS.html commentId: T:UnityEditor.PlayerSettings.iOS fullName: UnityEditor.PlayerSettings.iOS nameWithType: PlayerSettings.iOS - uid: UnityEditor.PlayerSettings.iOS.allowHTTPDownload name: allowHTTPDownload href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.iOS-allowHTTPDownload.html commentId: P:UnityEditor.PlayerSettings.iOS.allowHTTPDownload fullName: UnityEditor.PlayerSettings.iOS.allowHTTPDownload nameWithType: PlayerSettings.iOS.allowHTTPDownload - uid: UnityEditor.PlayerSettings.iOS.appInBackgroundBehavior name: appInBackgroundBehavior href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.iOS-appInBackgroundBehavior.html commentId: P:UnityEditor.PlayerSettings.iOS.appInBackgroundBehavior fullName: UnityEditor.PlayerSettings.iOS.appInBackgroundBehavior nameWithType: PlayerSettings.iOS.appInBackgroundBehavior - 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uid: UnityEditor.PlayerSettings.resizableWindow name: resizableWindow href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-resizableWindow.html commentId: P:UnityEditor.PlayerSettings.resizableWindow fullName: UnityEditor.PlayerSettings.resizableWindow nameWithType: PlayerSettings.resizableWindow - uid: UnityEditor.PlayerSettings.resolutionDialogBanner name: resolutionDialogBanner href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-resolutionDialogBanner.html commentId: P:UnityEditor.PlayerSettings.resolutionDialogBanner fullName: UnityEditor.PlayerSettings.resolutionDialogBanner nameWithType: PlayerSettings.resolutionDialogBanner - uid: UnityEditor.PlayerSettings.runInBackground name: runInBackground href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-runInBackground.html commentId: P:UnityEditor.PlayerSettings.runInBackground fullName: UnityEditor.PlayerSettings.runInBackground nameWithType: PlayerSettings.runInBackground - uid: UnityEditor.PlayerSettings.scriptingRuntimeVersion name: scriptingRuntimeVersion href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-scriptingRuntimeVersion.html commentId: P:UnityEditor.PlayerSettings.scriptingRuntimeVersion fullName: UnityEditor.PlayerSettings.scriptingRuntimeVersion nameWithType: PlayerSettings.scriptingRuntimeVersion - uid: UnityEditor.PlayerSettings.SetAdditionalCompilerArgumentsForGroup(UnityEditor.BuildTargetGroup,System.String[]) name: SetAdditionalCompilerArgumentsForGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetAdditionalCompilerArgumentsForGroup.html commentId: M:UnityEditor.PlayerSettings.SetAdditionalCompilerArgumentsForGroup(UnityEditor.BuildTargetGroup,System.String[]) fullName: UnityEditor.PlayerSettings.SetAdditionalCompilerArgumentsForGroup nameWithType: PlayerSettings.SetAdditionalCompilerArgumentsForGroup(BuildTargetGroup, String[]) - uid: UnityEditor.PlayerSettings.SetAdditionalIl2CppArgs(System.String) name: SetAdditionalIl2CppArgs href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetAdditionalIl2CppArgs.html commentId: M:UnityEditor.PlayerSettings.SetAdditionalIl2CppArgs(System.String) fullName: UnityEditor.PlayerSettings.SetAdditionalIl2CppArgs nameWithType: PlayerSettings.SetAdditionalIl2CppArgs(String) - uid: UnityEditor.PlayerSettings.SetApiCompatibilityLevel(UnityEditor.BuildTargetGroup,UnityEditor.ApiCompatibilityLevel) name: SetApiCompatibilityLevel href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetApiCompatibilityLevel.html commentId: M:UnityEditor.PlayerSettings.SetApiCompatibilityLevel(UnityEditor.BuildTargetGroup,UnityEditor.ApiCompatibilityLevel) fullName: UnityEditor.PlayerSettings.SetApiCompatibilityLevel nameWithType: PlayerSettings.SetApiCompatibilityLevel(BuildTargetGroup, ApiCompatibilityLevel) - uid: UnityEditor.PlayerSettings.SetApplicationIdentifier(UnityEditor.BuildTargetGroup,System.String) name: SetApplicationIdentifier href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetApplicationIdentifier.html commentId: M:UnityEditor.PlayerSettings.SetApplicationIdentifier(UnityEditor.BuildTargetGroup,System.String) fullName: UnityEditor.PlayerSettings.SetApplicationIdentifier nameWithType: PlayerSettings.SetApplicationIdentifier(BuildTargetGroup, String) - uid: UnityEditor.PlayerSettings.SetArchitecture(UnityEditor.BuildTargetGroup,System.Int32) name: SetArchitecture href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetArchitecture.html commentId: M:UnityEditor.PlayerSettings.SetArchitecture(UnityEditor.BuildTargetGroup,System.Int32) fullName: UnityEditor.PlayerSettings.SetArchitecture nameWithType: PlayerSettings.SetArchitecture(BuildTargetGroup, Int32) - uid: UnityEditor.PlayerSettings.SetAspectRatio(UnityEditor.AspectRatio,System.Boolean) name: SetAspectRatio href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetAspectRatio.html commentId: M:UnityEditor.PlayerSettings.SetAspectRatio(UnityEditor.AspectRatio,System.Boolean) fullName: UnityEditor.PlayerSettings.SetAspectRatio nameWithType: PlayerSettings.SetAspectRatio(AspectRatio, Boolean) - uid: UnityEditor.PlayerSettings.SetGraphicsAPIs(UnityEditor.BuildTarget,UnityEngine.Rendering.GraphicsDeviceType[]) name: SetGraphicsAPIs href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetGraphicsAPIs.html commentId: M:UnityEditor.PlayerSettings.SetGraphicsAPIs(UnityEditor.BuildTarget,UnityEngine.Rendering.GraphicsDeviceType[]) fullName: UnityEditor.PlayerSettings.SetGraphicsAPIs nameWithType: PlayerSettings.SetGraphicsAPIs(BuildTarget, GraphicsDeviceType[]) - uid: UnityEditor.PlayerSettings.SetIconsForTargetGroup(UnityEditor.BuildTargetGroup,Texture2D[]) name: SetIconsForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetIconsForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.SetIconsForTargetGroup(UnityEditor.BuildTargetGroup,Texture2D[]) fullName: UnityEditor.PlayerSettings.SetIconsForTargetGroup nameWithType: PlayerSettings.SetIconsForTargetGroup(BuildTargetGroup, Texture2D[]) - uid: UnityEditor.PlayerSettings.SetIconsForTargetGroup(UnityEditor.BuildTargetGroup,Texture2D[],UnityEditor.IconKind) name: SetIconsForTargetGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetIconsForTargetGroup.html commentId: M:UnityEditor.PlayerSettings.SetIconsForTargetGroup(UnityEditor.BuildTargetGroup,Texture2D[],UnityEditor.IconKind) fullName: UnityEditor.PlayerSettings.SetIconsForTargetGroup nameWithType: PlayerSettings.SetIconsForTargetGroup(BuildTargetGroup, Texture2D[], IconKind) - uid: UnityEditor.PlayerSettings.SetIl2CppCompilerConfiguration(UnityEditor.BuildTargetGroup,UnityEditor.Il2CppCompilerConfiguration) name: SetIl2CppCompilerConfiguration href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetIl2CppCompilerConfiguration.html commentId: M:UnityEditor.PlayerSettings.SetIl2CppCompilerConfiguration(UnityEditor.BuildTargetGroup,UnityEditor.Il2CppCompilerConfiguration) fullName: UnityEditor.PlayerSettings.SetIl2CppCompilerConfiguration nameWithType: PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup, Il2CppCompilerConfiguration) - uid: UnityEditor.PlayerSettings.SetIncrementalIl2CppBuild(UnityEditor.BuildTargetGroup,System.Boolean) name: SetIncrementalIl2CppBuild href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetIncrementalIl2CppBuild.html commentId: M:UnityEditor.PlayerSettings.SetIncrementalIl2CppBuild(UnityEditor.BuildTargetGroup,System.Boolean) fullName: UnityEditor.PlayerSettings.SetIncrementalIl2CppBuild nameWithType: PlayerSettings.SetIncrementalIl2CppBuild(BuildTargetGroup, Boolean) - uid: UnityEditor.PlayerSettings.SetManagedStrippingLevel(UnityEditor.BuildTargetGroup,UnityEditor.ManagedStrippingLevel) name: SetManagedStrippingLevel href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetManagedStrippingLevel.html commentId: M:UnityEditor.PlayerSettings.SetManagedStrippingLevel(UnityEditor.BuildTargetGroup,UnityEditor.ManagedStrippingLevel) fullName: UnityEditor.PlayerSettings.SetManagedStrippingLevel nameWithType: PlayerSettings.SetManagedStrippingLevel(BuildTargetGroup, ManagedStrippingLevel) - uid: UnityEditor.PlayerSettings.SetMobileMTRendering(UnityEditor.BuildTargetGroup,System.Boolean) name: SetMobileMTRendering href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetMobileMTRendering.html commentId: M:UnityEditor.PlayerSettings.SetMobileMTRendering(UnityEditor.BuildTargetGroup,System.Boolean) fullName: UnityEditor.PlayerSettings.SetMobileMTRendering nameWithType: PlayerSettings.SetMobileMTRendering(BuildTargetGroup, Boolean) - uid: UnityEditor.PlayerSettings.SetNormalMapEncoding(UnityEditor.BuildTargetGroup,UnityEditor.NormalMapEncoding) name: SetNormalMapEncoding href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetNormalMapEncoding.html commentId: M:UnityEditor.PlayerSettings.SetNormalMapEncoding(UnityEditor.BuildTargetGroup,UnityEditor.NormalMapEncoding) fullName: UnityEditor.PlayerSettings.SetNormalMapEncoding nameWithType: PlayerSettings.SetNormalMapEncoding(BuildTargetGroup, NormalMapEncoding) - uid: UnityEditor.PlayerSettings.SetPlatformIcons(UnityEditor.BuildTargetGroup,UnityEditor.PlatformIconKind,UnityEditor.PlatformIcon[]) name: SetPlatformIcons href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPlatformIcons.html commentId: M:UnityEditor.PlayerSettings.SetPlatformIcons(UnityEditor.BuildTargetGroup,UnityEditor.PlatformIconKind,UnityEditor.PlatformIcon[]) fullName: UnityEditor.PlayerSettings.SetPlatformIcons nameWithType: PlayerSettings.SetPlatformIcons(BuildTargetGroup, PlatformIconKind, PlatformIcon[]) - uid: UnityEditor.PlayerSettings.SetPreloadedAssets(UnityEngine.Object[]) name: SetPreloadedAssets href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPreloadedAssets.html commentId: M:UnityEditor.PlayerSettings.SetPreloadedAssets(UnityEngine.Object[]) fullName: UnityEditor.PlayerSettings.SetPreloadedAssets nameWithType: PlayerSettings.SetPreloadedAssets(Object[]) - uid: UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean) name: SetPropertyBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyBool.html commentId: M:UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean) fullName: UnityEditor.PlayerSettings.SetPropertyBool nameWithType: PlayerSettings.SetPropertyBool(String, Boolean) - uid: UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean,UnityEditor.BuildTarget) name: SetPropertyBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyBool.html commentId: M:UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean,UnityEditor.BuildTarget) fullName: UnityEditor.PlayerSettings.SetPropertyBool nameWithType: PlayerSettings.SetPropertyBool(String, Boolean, BuildTarget) - uid: UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean,UnityEditor.BuildTargetGroup) name: SetPropertyBool href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyBool.html commentId: M:UnityEditor.PlayerSettings.SetPropertyBool(System.String,System.Boolean,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.SetPropertyBool nameWithType: PlayerSettings.SetPropertyBool(String, Boolean, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32) name: SetPropertyInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyInt.html commentId: M:UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32) fullName: UnityEditor.PlayerSettings.SetPropertyInt nameWithType: PlayerSettings.SetPropertyInt(String, Int32) - uid: UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32,UnityEditor.BuildTarget) name: SetPropertyInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyInt.html commentId: M:UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32,UnityEditor.BuildTarget) fullName: UnityEditor.PlayerSettings.SetPropertyInt nameWithType: PlayerSettings.SetPropertyInt(String, Int32, BuildTarget) - uid: UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32,UnityEditor.BuildTargetGroup) name: SetPropertyInt href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyInt.html commentId: M:UnityEditor.PlayerSettings.SetPropertyInt(System.String,System.Int32,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.SetPropertyInt nameWithType: PlayerSettings.SetPropertyInt(String, Int32, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String) name: SetPropertyString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyString.html commentId: M:UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String) fullName: UnityEditor.PlayerSettings.SetPropertyString nameWithType: PlayerSettings.SetPropertyString(String, String) - uid: UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String,UnityEditor.BuildTarget) name: SetPropertyString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyString.html commentId: M:UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String,UnityEditor.BuildTarget) fullName: UnityEditor.PlayerSettings.SetPropertyString nameWithType: PlayerSettings.SetPropertyString(String, String, BuildTarget) - uid: UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String,UnityEditor.BuildTargetGroup) name: SetPropertyString href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetPropertyString.html commentId: M:UnityEditor.PlayerSettings.SetPropertyString(System.String,System.String,UnityEditor.BuildTargetGroup) fullName: UnityEditor.PlayerSettings.SetPropertyString nameWithType: PlayerSettings.SetPropertyString(String, String, BuildTargetGroup) - uid: UnityEditor.PlayerSettings.SetScriptingBackend(UnityEditor.BuildTargetGroup,UnityEditor.ScriptingImplementation) name: SetScriptingBackend href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetScriptingBackend.html commentId: M:UnityEditor.PlayerSettings.SetScriptingBackend(UnityEditor.BuildTargetGroup,UnityEditor.ScriptingImplementation) fullName: UnityEditor.PlayerSettings.SetScriptingBackend nameWithType: PlayerSettings.SetScriptingBackend(BuildTargetGroup, ScriptingImplementation) - uid: UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String) name: SetScriptingDefineSymbolsForGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetScriptingDefineSymbolsForGroup.html commentId: M:UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String) fullName: UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup nameWithType: PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String) - uid: UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String[]) name: SetScriptingDefineSymbolsForGroup href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetScriptingDefineSymbolsForGroup.html commentId: M:UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup(UnityEditor.BuildTargetGroup,System.String[]) fullName: UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup nameWithType: PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String[]) - uid: UnityEditor.PlayerSettings.SetShaderPrecisionModel(UnityEditor.ShaderPrecisionModel) name: SetShaderPrecisionModel href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetShaderPrecisionModel.html commentId: M:UnityEditor.PlayerSettings.SetShaderPrecisionModel(UnityEditor.ShaderPrecisionModel) fullName: UnityEditor.PlayerSettings.SetShaderPrecisionModel nameWithType: PlayerSettings.SetShaderPrecisionModel(ShaderPrecisionModel) - uid: UnityEditor.PlayerSettings.SetStackTraceLogType(LogType,StackTraceLogType) name: SetStackTraceLogType href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetStackTraceLogType.html commentId: M:UnityEditor.PlayerSettings.SetStackTraceLogType(LogType,StackTraceLogType) fullName: UnityEditor.PlayerSettings.SetStackTraceLogType nameWithType: PlayerSettings.SetStackTraceLogType(LogType, StackTraceLogType) - uid: UnityEditor.PlayerSettings.SetTemplateCustomValue(System.String,System.String) name: SetTemplateCustomValue href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetTemplateCustomValue.html commentId: M:UnityEditor.PlayerSettings.SetTemplateCustomValue(System.String,System.String) fullName: UnityEditor.PlayerSettings.SetTemplateCustomValue nameWithType: PlayerSettings.SetTemplateCustomValue(String, String) - uid: UnityEditor.PlayerSettings.SetUseDefaultGraphicsAPIs(UnityEditor.BuildTarget,System.Boolean) name: SetUseDefaultGraphicsAPIs href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetUseDefaultGraphicsAPIs.html commentId: M:UnityEditor.PlayerSettings.SetUseDefaultGraphicsAPIs(UnityEditor.BuildTarget,System.Boolean) fullName: UnityEditor.PlayerSettings.SetUseDefaultGraphicsAPIs nameWithType: PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget, Boolean) - uid: UnityEditor.PlayerSettings.SetVirtualRealitySupported(UnityEditor.BuildTargetGroup,System.Boolean) name: SetVirtualRealitySupported href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetVirtualRealitySupported.html commentId: M:UnityEditor.PlayerSettings.SetVirtualRealitySupported(UnityEditor.BuildTargetGroup,System.Boolean) fullName: UnityEditor.PlayerSettings.SetVirtualRealitySupported nameWithType: PlayerSettings.SetVirtualRealitySupported(BuildTargetGroup, Boolean) - uid: UnityEditor.PlayerSettings.SetVirtualTexturingSupportEnabled(System.Boolean) name: SetVirtualTexturingSupportEnabled href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetVirtualTexturingSupportEnabled.html commentId: M:UnityEditor.PlayerSettings.SetVirtualTexturingSupportEnabled(System.Boolean) fullName: UnityEditor.PlayerSettings.SetVirtualTexturingSupportEnabled nameWithType: PlayerSettings.SetVirtualTexturingSupportEnabled(Boolean) - uid: UnityEditor.PlayerSettings.SetWsaHolographicRemotingEnabled(System.Boolean) name: SetWsaHolographicRemotingEnabled href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SetWsaHolographicRemotingEnabled.html commentId: M:UnityEditor.PlayerSettings.SetWsaHolographicRemotingEnabled(System.Boolean) fullName: UnityEditor.PlayerSettings.SetWsaHolographicRemotingEnabled nameWithType: PlayerSettings.SetWsaHolographicRemotingEnabled(Boolean) - uid: UnityEditor.PlayerSettings.showUnitySplashScreen name: showUnitySplashScreen href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-showUnitySplashScreen.html commentId: P:UnityEditor.PlayerSettings.showUnitySplashScreen fullName: UnityEditor.PlayerSettings.showUnitySplashScreen nameWithType: PlayerSettings.showUnitySplashScreen - uid: UnityEditor.PlayerSettings.singlePassStereoRendering name: singlePassStereoRendering href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings-singlePassStereoRendering.html commentId: P:UnityEditor.PlayerSettings.singlePassStereoRendering fullName: UnityEditor.PlayerSettings.singlePassStereoRendering nameWithType: PlayerSettings.singlePassStereoRendering - uid: UnityEditor.PlayerSettings.SplashScreen name: PlayerSettings.SplashScreen href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.html commentId: T:UnityEditor.PlayerSettings.SplashScreen fullName: UnityEditor.PlayerSettings.SplashScreen nameWithType: PlayerSettings.SplashScreen - uid: UnityEditor.PlayerSettings.SplashScreen.animationBackgroundZoom name: animationBackgroundZoom href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-animationBackgroundZoom.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.animationBackgroundZoom fullName: UnityEditor.PlayerSettings.SplashScreen.animationBackgroundZoom nameWithType: PlayerSettings.SplashScreen.animationBackgroundZoom - uid: UnityEditor.PlayerSettings.SplashScreen.animationLogoZoom name: animationLogoZoom href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-animationLogoZoom.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.animationLogoZoom fullName: UnityEditor.PlayerSettings.SplashScreen.animationLogoZoom nameWithType: PlayerSettings.SplashScreen.animationLogoZoom - uid: UnityEditor.PlayerSettings.SplashScreen.animationMode name: animationMode href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-animationMode.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.animationMode fullName: UnityEditor.PlayerSettings.SplashScreen.animationMode nameWithType: PlayerSettings.SplashScreen.animationMode - uid: UnityEditor.PlayerSettings.SplashScreen.AnimationMode name: PlayerSettings.SplashScreen.AnimationMode href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.AnimationMode.html commentId: T:UnityEditor.PlayerSettings.SplashScreen.AnimationMode fullName: UnityEditor.PlayerSettings.SplashScreen.AnimationMode nameWithType: PlayerSettings.SplashScreen.AnimationMode - uid: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Custom name: Custom href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.AnimationMode.Custom.html commentId: F:UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Custom fullName: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Custom nameWithType: PlayerSettings.SplashScreen.AnimationMode.Custom - uid: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Dolly name: Dolly href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.AnimationMode.Dolly.html commentId: F:UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Dolly fullName: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Dolly nameWithType: PlayerSettings.SplashScreen.AnimationMode.Dolly - uid: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Static name: Static href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.AnimationMode.Static.html commentId: F:UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Static fullName: UnityEditor.PlayerSettings.SplashScreen.AnimationMode.Static nameWithType: PlayerSettings.SplashScreen.AnimationMode.Static - uid: UnityEditor.PlayerSettings.SplashScreen.background name: background href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-background.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.background fullName: UnityEditor.PlayerSettings.SplashScreen.background nameWithType: PlayerSettings.SplashScreen.background - uid: UnityEditor.PlayerSettings.SplashScreen.backgroundColor name: backgroundColor href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-backgroundColor.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.backgroundColor fullName: UnityEditor.PlayerSettings.SplashScreen.backgroundColor nameWithType: PlayerSettings.SplashScreen.backgroundColor - uid: UnityEditor.PlayerSettings.SplashScreen.backgroundPortrait name: backgroundPortrait href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-backgroundPortrait.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.backgroundPortrait fullName: UnityEditor.PlayerSettings.SplashScreen.backgroundPortrait nameWithType: PlayerSettings.SplashScreen.backgroundPortrait - uid: UnityEditor.PlayerSettings.SplashScreen.blurBackgroundImage name: blurBackgroundImage href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-blurBackgroundImage.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.blurBackgroundImage fullName: UnityEditor.PlayerSettings.SplashScreen.blurBackgroundImage nameWithType: PlayerSettings.SplashScreen.blurBackgroundImage - uid: UnityEditor.PlayerSettings.SplashScreen.drawMode name: drawMode href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-drawMode.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.drawMode fullName: UnityEditor.PlayerSettings.SplashScreen.drawMode nameWithType: PlayerSettings.SplashScreen.drawMode - uid: UnityEditor.PlayerSettings.SplashScreen.DrawMode name: PlayerSettings.SplashScreen.DrawMode href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.DrawMode.html commentId: T:UnityEditor.PlayerSettings.SplashScreen.DrawMode fullName: UnityEditor.PlayerSettings.SplashScreen.DrawMode nameWithType: PlayerSettings.SplashScreen.DrawMode - uid: UnityEditor.PlayerSettings.SplashScreen.DrawMode.AllSequential name: AllSequential href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.DrawMode.AllSequential.html commentId: F:UnityEditor.PlayerSettings.SplashScreen.DrawMode.AllSequential fullName: UnityEditor.PlayerSettings.SplashScreen.DrawMode.AllSequential nameWithType: PlayerSettings.SplashScreen.DrawMode.AllSequential - uid: UnityEditor.PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow name: UnityLogoBelow href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow.html commentId: F:UnityEditor.PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow fullName: UnityEditor.PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow nameWithType: PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow - uid: UnityEditor.PlayerSettings.SplashScreen.logos name: logos href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-logos.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.logos fullName: UnityEditor.PlayerSettings.SplashScreen.logos nameWithType: PlayerSettings.SplashScreen.logos - uid: UnityEditor.PlayerSettings.SplashScreen.overlayOpacity name: overlayOpacity href: https://docs.unity3d.com/Documentation/ScriptReference/PlayerSettings.SplashScreen-overlayOpacity.html commentId: P:UnityEditor.PlayerSettings.SplashScreen.overlayOpacity fullName: UnityEditor.PlayerSettings.SplashScreen.overlayOpacity nameWithType: PlayerSettings.SplashScreen.overlayOpacity - 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uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4}) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4}) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode, Boolean) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,List{UnityEngine.Matrix4x4},UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, List, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage, LightProbeProxyVolume) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[]) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[]) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[]) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage) - uid: UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) name: DrawMeshInstanced href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstanced.html commentId: M:UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) fullName: UnityEngine.Graphics.DrawMeshInstanced nameWithType: Graphics.DrawMeshInstanced(Mesh, Int32, Material, Matrix4x4[], Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage, LightProbeProxyVolume) - uid: UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) fullName: UnityEngine.Graphics.DrawMeshInstancedIndirect nameWithType: Graphics.DrawMeshInstancedIndirect(Mesh, Int32, Material, Bounds, ComputeBuffer, Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage) - uid: UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) fullName: UnityEngine.Graphics.DrawMeshInstancedIndirect nameWithType: Graphics.DrawMeshInstancedIndirect(Mesh, Int32, Material, Bounds, ComputeBuffer, Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage, LightProbeProxyVolume) - uid: UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage) fullName: UnityEngine.Graphics.DrawMeshInstancedIndirect nameWithType: Graphics.DrawMeshInstancedIndirect(Mesh, Int32, Material, Bounds, GraphicsBuffer, Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage) - uid: UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) fullName: UnityEngine.Graphics.DrawMeshInstancedIndirect nameWithType: Graphics.DrawMeshInstancedIndirect(Mesh, Int32, Material, Bounds, GraphicsBuffer, Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage, LightProbeProxyVolume) - uid: UnityEngine.Graphics.DrawMeshInstancedProcedural(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) name: DrawMeshInstancedProcedural href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshInstancedProcedural.html commentId: M:UnityEngine.Graphics.DrawMeshInstancedProcedural(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Bounds,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) fullName: UnityEngine.Graphics.DrawMeshInstancedProcedural nameWithType: Graphics.DrawMeshInstancedProcedural(Mesh, Int32, Material, Bounds, Int32, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32, Camera, LightProbeUsage, LightProbeProxyVolume) - uid: UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4) name: DrawMeshNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshNow.html commentId: M:UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4) fullName: UnityEngine.Graphics.DrawMeshNow nameWithType: Graphics.DrawMeshNow(Mesh, Matrix4x4) - uid: UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32) name: DrawMeshNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshNow.html commentId: M:UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Matrix4x4,System.Int32) fullName: UnityEngine.Graphics.DrawMeshNow nameWithType: Graphics.DrawMeshNow(Mesh, Matrix4x4, Int32) - uid: UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion) name: DrawMeshNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshNow.html commentId: M:UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion) fullName: UnityEngine.Graphics.DrawMeshNow nameWithType: Graphics.DrawMeshNow(Mesh, Vector3, Quaternion) - uid: UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) name: DrawMeshNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawMeshNow.html commentId: M:UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) fullName: UnityEngine.Graphics.DrawMeshNow nameWithType: Graphics.DrawMeshNow(Mesh, Vector3, Quaternion, Int32) - uid: UnityEngine.Graphics.DrawProcedural(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawProcedural href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProcedural.html commentId: M:UnityEngine.Graphics.DrawProcedural(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawProcedural nameWithType: Graphics.DrawProcedural(Material, Bounds, MeshTopology, Int32, Int32, Camera, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawProcedural(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,System.Int32,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawProcedural href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProcedural.html commentId: M:UnityEngine.Graphics.DrawProcedural(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,System.Int32,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawProcedural nameWithType: Graphics.DrawProcedural(Material, Bounds, MeshTopology, GraphicsBuffer, Int32, Int32, Camera, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawProcedural(UnityEngine.MeshTopology,System.Int32,System.Int32) name: DrawProcedural href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProcedural.html commentId: M:UnityEngine.Graphics.DrawProcedural(UnityEngine.MeshTopology,System.Int32,System.Int32) fullName: UnityEngine.Graphics.DrawProcedural nameWithType: Graphics.DrawProcedural(MeshTopology, Int32, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawProceduralIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirect.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirect nameWithType: Graphics.DrawProceduralIndirect(Material, Bounds, MeshTopology, ComputeBuffer, Int32, Camera, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) name: DrawProceduralIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirect.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.Material,UnityEngine.Bounds,UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,UnityEngine.ComputeBuffer,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirect nameWithType: Graphics.DrawProceduralIndirect(Material, Bounds, MeshTopology, GraphicsBuffer, ComputeBuffer, Int32, Camera, MaterialPropertyBlock, ShadowCastingMode, Boolean, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) name: DrawProceduralIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirect.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirect nameWithType: Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) name: DrawProceduralIndirectNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirectNow.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.ComputeBuffer,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirectNow nameWithType: Graphics.DrawProceduralIndirectNow(MeshTopology, ComputeBuffer, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,System.Int32) name: DrawProceduralIndirectNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirectNow.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirectNow nameWithType: Graphics.DrawProceduralIndirectNow(MeshTopology, GraphicsBuffer, Int32) - uid: UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,UnityEngine.ComputeBuffer,System.Int32) name: DrawProceduralIndirectNow href: https://docs.unity3d.com/Documentation/ScriptReference/Graphics.DrawProceduralIndirectNow.html commentId: M:UnityEngine.Graphics.DrawProceduralIndirectNow(UnityEngine.MeshTopology,UnityEngine.GraphicsBuffer,UnityEngine.ComputeBuffer,System.Int32) fullName: UnityEngine.Graphics.DrawProceduralIndirectNow nameWithType: Graphics.DrawProceduralIndirectNow(MeshTopology, GraphicsBuffer, ComputeBuffer, Int32) - 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uid: UnityEngine.Networking.NetworkTransport.ConnectEndPoint(System.Int32,EndPoint,System.Int32,System.Byte@) name: ConnectEndPoint href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.ConnectEndPoint.html commentId: M:UnityEngine.Networking.NetworkTransport.ConnectEndPoint(System.Int32,EndPoint,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.ConnectEndPoint nameWithType: NetworkTransport.ConnectEndPoint(Int32, EndPoint, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer(System.Int32,System.String,System.Int32,System.Int32,System.Int32,UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.SourceID,UnityEngine.Networking.Types.NodeID,System.Byte@) name: ConnectToNetworkPeer href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.ConnectToNetworkPeer.html commentId: M:UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer(System.Int32,System.String,System.Int32,System.Int32,System.Int32,UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.SourceID,UnityEngine.Networking.Types.NodeID,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer nameWithType: NetworkTransport.ConnectToNetworkPeer(Int32, String, Int32, Int32, Int32, NetworkID, SourceID, NodeID, out Byte) - uid: UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer(System.Int32,System.String,System.Int32,System.Int32,System.Int32,UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.SourceID,UnityEngine.Networking.Types.NodeID,System.Int32,System.Single,System.Byte@) name: ConnectToNetworkPeer href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.ConnectToNetworkPeer.html commentId: M:UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer(System.Int32,System.String,System.Int32,System.Int32,System.Int32,UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.SourceID,UnityEngine.Networking.Types.NodeID,System.Int32,System.Single,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.ConnectToNetworkPeer nameWithType: NetworkTransport.ConnectToNetworkPeer(Int32, String, Int32, Int32, Int32, NetworkID, SourceID, NodeID, Int32, Single, out Byte) - uid: UnityEngine.Networking.NetworkTransport.ConnectWithSimulator(System.Int32,System.String,System.Int32,System.Int32,System.Byte@,UnityEngine.Networking.ConnectionSimulatorConfig) name: ConnectWithSimulator href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.ConnectWithSimulator.html commentId: M:UnityEngine.Networking.NetworkTransport.ConnectWithSimulator(System.Int32,System.String,System.Int32,System.Int32,System.Byte@,UnityEngine.Networking.ConnectionSimulatorConfig) fullName: UnityEngine.Networking.NetworkTransport.ConnectWithSimulator nameWithType: NetworkTransport.ConnectWithSimulator(Int32, String, Int32, Int32, out Byte, ConnectionSimulatorConfig) - uid: UnityEngine.Networking.NetworkTransport.Disconnect(System.Int32,System.Int32,System.Byte@) name: Disconnect href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.Disconnect.html commentId: M:UnityEngine.Networking.NetworkTransport.Disconnect(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.Disconnect nameWithType: NetworkTransport.Disconnect(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.DisconnectNetworkHost(System.Int32,System.Byte@) name: DisconnectNetworkHost href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.DisconnectNetworkHost.html commentId: M:UnityEngine.Networking.NetworkTransport.DisconnectNetworkHost(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.DisconnectNetworkHost nameWithType: NetworkTransport.DisconnectNetworkHost(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.DoesEndPointUsePlatformProtocols(EndPoint) name: DoesEndPointUsePlatformProtocols href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.DoesEndPointUsePlatformProtocols.html commentId: M:UnityEngine.Networking.NetworkTransport.DoesEndPointUsePlatformProtocols(EndPoint) fullName: UnityEngine.Networking.NetworkTransport.DoesEndPointUsePlatformProtocols nameWithType: NetworkTransport.DoesEndPointUsePlatformProtocols(EndPoint) - uid: UnityEngine.Networking.NetworkTransport.FinishSendMulticast(System.Int32,System.Byte@) name: FinishSendMulticast href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.FinishSendMulticast.html commentId: M:UnityEngine.Networking.NetworkTransport.FinishSendMulticast(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.FinishSendMulticast nameWithType: NetworkTransport.FinishSendMulticast(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetAckBufferCount(System.Int32,System.Int32,System.Byte@) name: GetAckBufferCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetAckBufferCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetAckBufferCount(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetAckBufferCount nameWithType: NetworkTransport.GetAckBufferCount(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetAssetId(UnityEngine.GameObject) name: GetAssetId href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetAssetId.html commentId: M:UnityEngine.Networking.NetworkTransport.GetAssetId(UnityEngine.GameObject) fullName: UnityEngine.Networking.NetworkTransport.GetAssetId nameWithType: NetworkTransport.GetAssetId(GameObject) - uid: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo(System.Int32,System.Int32@,System.Byte@) name: GetBroadcastConnectionInfo href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetBroadcastConnectionInfo.html commentId: M:UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo(System.Int32,System.Int32@,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo nameWithType: NetworkTransport.GetBroadcastConnectionInfo(Int32, out Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo(System.Int32,System.String@,System.Int32@,System.Byte@) name: GetBroadcastConnectionInfo href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetBroadcastConnectionInfo.html commentId: M:UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo(System.Int32,System.String@,System.Int32@,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionInfo nameWithType: NetworkTransport.GetBroadcastConnectionInfo(Int32, out String, out Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionMessage(System.Int32,System.Byte[],System.Int32,System.Int32@,System.Byte@) name: GetBroadcastConnectionMessage href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetBroadcastConnectionMessage.html commentId: M:UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionMessage(System.Int32,System.Byte[],System.Int32,System.Int32@,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetBroadcastConnectionMessage nameWithType: NetworkTransport.GetBroadcastConnectionMessage(Int32, Byte[], Int32, out Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetConnectionInfo(System.Int32,System.Int32,System.Int32@,System.UInt64@,System.UInt16@,System.Byte@) name: GetConnectionInfo href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetConnectionInfo.html commentId: M:UnityEngine.Networking.NetworkTransport.GetConnectionInfo(System.Int32,System.Int32,System.Int32@,System.UInt64@,System.UInt16@,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetConnectionInfo nameWithType: NetworkTransport.GetConnectionInfo(Int32, Int32, out Int32, out UInt64, out UInt16, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetConnectionInfo(System.Int32,System.Int32,System.String@,System.Int32@,UnityEngine.Networking.Types.NetworkID@,UnityEngine.Networking.Types.NodeID@,System.Byte@) name: GetConnectionInfo href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetConnectionInfo.html commentId: M:UnityEngine.Networking.NetworkTransport.GetConnectionInfo(System.Int32,System.Int32,System.String@,System.Int32@,UnityEngine.Networking.Types.NetworkID@,UnityEngine.Networking.Types.NodeID@,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetConnectionInfo nameWithType: NetworkTransport.GetConnectionInfo(Int32, Int32, out String, out Int32, out NetworkID, out NodeID, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetCurrentIncomingMessageAmount name: GetCurrentIncomingMessageAmount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetCurrentIncomingMessageAmount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetCurrentIncomingMessageAmount fullName: UnityEngine.Networking.NetworkTransport.GetCurrentIncomingMessageAmount nameWithType: NetworkTransport.GetCurrentIncomingMessageAmount() - uid: UnityEngine.Networking.NetworkTransport.GetCurrentOutgoingMessageAmount name: GetCurrentOutgoingMessageAmount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetCurrentOutgoingMessageAmount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetCurrentOutgoingMessageAmount fullName: UnityEngine.Networking.NetworkTransport.GetCurrentOutgoingMessageAmount nameWithType: NetworkTransport.GetCurrentOutgoingMessageAmount() - uid: UnityEngine.Networking.NetworkTransport.GetCurrentRtt(System.Int32,System.Int32,System.Byte@) name: GetCurrentRtt href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetCurrentRtt.html commentId: M:UnityEngine.Networking.NetworkTransport.GetCurrentRtt(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetCurrentRtt nameWithType: NetworkTransport.GetCurrentRtt(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetCurrentRTT(System.Int32,System.Int32,System.Byte@) name: GetCurrentRTT href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetCurrentRTT.html commentId: M:UnityEngine.Networking.NetworkTransport.GetCurrentRTT(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetCurrentRTT nameWithType: NetworkTransport.GetCurrentRTT(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetEncryptionSafeMaxPacketSize(System.Int16) name: GetEncryptionSafeMaxPacketSize href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetEncryptionSafeMaxPacketSize.html commentId: M:UnityEngine.Networking.NetworkTransport.GetEncryptionSafeMaxPacketSize(System.Int16) fullName: UnityEngine.Networking.NetworkTransport.GetEncryptionSafeMaxPacketSize nameWithType: NetworkTransport.GetEncryptionSafeMaxPacketSize(Int16) - uid: UnityEngine.Networking.NetworkTransport.GetHostPort(System.Int32) name: GetHostPort href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetHostPort.html commentId: M:UnityEngine.Networking.NetworkTransport.GetHostPort(System.Int32) fullName: UnityEngine.Networking.NetworkTransport.GetHostPort nameWithType: NetworkTransport.GetHostPort(Int32) - uid: UnityEngine.Networking.NetworkTransport.GetIncomingMessageQueueSize(System.Int32,System.Byte@) name: GetIncomingMessageQueueSize href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetIncomingMessageQueueSize.html commentId: M:UnityEngine.Networking.NetworkTransport.GetIncomingMessageQueueSize(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetIncomingMessageQueueSize nameWithType: NetworkTransport.GetIncomingMessageQueueSize(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetIncomingPacketCount(System.Int32,System.Int32,System.Byte@) name: GetIncomingPacketCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetIncomingPacketCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetIncomingPacketCount(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetIncomingPacketCount nameWithType: NetworkTransport.GetIncomingPacketCount(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetIncomingPacketCountForAllHosts name: GetIncomingPacketCountForAllHosts href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetIncomingPacketCountForAllHosts.html commentId: M:UnityEngine.Networking.NetworkTransport.GetIncomingPacketCountForAllHosts fullName: UnityEngine.Networking.NetworkTransport.GetIncomingPacketCountForAllHosts nameWithType: NetworkTransport.GetIncomingPacketCountForAllHosts() - uid: UnityEngine.Networking.NetworkTransport.GetIncomingPacketDropCountForAllHosts name: GetIncomingPacketDropCountForAllHosts href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetIncomingPacketDropCountForAllHosts.html commentId: M:UnityEngine.Networking.NetworkTransport.GetIncomingPacketDropCountForAllHosts fullName: UnityEngine.Networking.NetworkTransport.GetIncomingPacketDropCountForAllHosts nameWithType: NetworkTransport.GetIncomingPacketDropCountForAllHosts() - uid: UnityEngine.Networking.NetworkTransport.GetIncomingPacketLossCount(System.Int32,System.Int32,System.Byte@) name: GetIncomingPacketLossCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetIncomingPacketLossCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetIncomingPacketLossCount(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetIncomingPacketLossCount nameWithType: NetworkTransport.GetIncomingPacketLossCount(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetMaxAllowedBandwidth(System.Int32,System.Int32,System.Byte@) name: GetMaxAllowedBandwidth href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetMaxAllowedBandwidth.html commentId: M:UnityEngine.Networking.NetworkTransport.GetMaxAllowedBandwidth(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetMaxAllowedBandwidth nameWithType: NetworkTransport.GetMaxAllowedBandwidth(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetNetIOTimeuS name: GetNetIOTimeuS href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetNetIOTimeuS.html commentId: M:UnityEngine.Networking.NetworkTransport.GetNetIOTimeuS fullName: UnityEngine.Networking.NetworkTransport.GetNetIOTimeuS nameWithType: NetworkTransport.GetNetIOTimeuS() - uid: UnityEngine.Networking.NetworkTransport.GetNetworkLostPacketNum(System.Int32,System.Int32,System.Byte@) name: GetNetworkLostPacketNum href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetNetworkLostPacketNum.html commentId: M:UnityEngine.Networking.NetworkTransport.GetNetworkLostPacketNum(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetNetworkLostPacketNum nameWithType: NetworkTransport.GetNetworkLostPacketNum(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetNetworkTimestamp name: GetNetworkTimestamp href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetNetworkTimestamp.html commentId: M:UnityEngine.Networking.NetworkTransport.GetNetworkTimestamp fullName: UnityEngine.Networking.NetworkTransport.GetNetworkTimestamp nameWithType: NetworkTransport.GetNetworkTimestamp() - uid: UnityEngine.Networking.NetworkTransport.GetNextSceneId name: GetNextSceneId href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetNextSceneId.html commentId: M:UnityEngine.Networking.NetworkTransport.GetNextSceneId fullName: UnityEngine.Networking.NetworkTransport.GetNextSceneId nameWithType: NetworkTransport.GetNextSceneId() - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCount name: GetOutgoingFullBytesCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingFullBytesCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCount fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCount nameWithType: NetworkTransport.GetOutgoingFullBytesCount() - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForConnection(System.Int32,System.Int32,System.Byte@) name: GetOutgoingFullBytesCountForConnection href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingFullBytesCountForConnection.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForConnection(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForConnection nameWithType: NetworkTransport.GetOutgoingFullBytesCountForConnection(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForHost(System.Int32,System.Byte@) name: GetOutgoingFullBytesCountForHost href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingFullBytesCountForHost.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForHost(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingFullBytesCountForHost nameWithType: NetworkTransport.GetOutgoingFullBytesCountForHost(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCount name: GetOutgoingMessageCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingMessageCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCount fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCount nameWithType: NetworkTransport.GetOutgoingMessageCount() - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForConnection(System.Int32,System.Int32,System.Byte@) name: GetOutgoingMessageCountForConnection href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingMessageCountForConnection.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForConnection(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForConnection nameWithType: NetworkTransport.GetOutgoingMessageCountForConnection(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForHost(System.Int32,System.Byte@) name: GetOutgoingMessageCountForHost href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingMessageCountForHost.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForHost(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageCountForHost nameWithType: NetworkTransport.GetOutgoingMessageCountForHost(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageQueueSize(System.Int32,System.Byte@) name: GetOutgoingMessageQueueSize href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingMessageQueueSize.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingMessageQueueSize(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingMessageQueueSize nameWithType: NetworkTransport.GetOutgoingMessageQueueSize(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCount name: GetOutgoingPacketCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingPacketCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCount fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCount nameWithType: NetworkTransport.GetOutgoingPacketCount() - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForConnection(System.Int32,System.Int32,System.Byte@) name: GetOutgoingPacketCountForConnection href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingPacketCountForConnection.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForConnection(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForConnection nameWithType: NetworkTransport.GetOutgoingPacketCountForConnection(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForHost(System.Int32,System.Byte@) name: GetOutgoingPacketCountForHost href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingPacketCountForHost.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForHost(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketCountForHost nameWithType: NetworkTransport.GetOutgoingPacketCountForHost(Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketNetworkLossPercent(System.Int32,System.Int32,System.Byte@) name: GetOutgoingPacketNetworkLossPercent href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingPacketNetworkLossPercent.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingPacketNetworkLossPercent(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketNetworkLossPercent nameWithType: NetworkTransport.GetOutgoingPacketNetworkLossPercent(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketOverflowLossPercent(System.Int32,System.Int32,System.Byte@) name: GetOutgoingPacketOverflowLossPercent href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingPacketOverflowLossPercent.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingPacketOverflowLossPercent(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingPacketOverflowLossPercent nameWithType: NetworkTransport.GetOutgoingPacketOverflowLossPercent(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCount name: GetOutgoingSystemBytesCount href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingSystemBytesCount.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCount fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCount nameWithType: NetworkTransport.GetOutgoingSystemBytesCount() - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForConnection(System.Int32,System.Int32,System.Byte@) name: GetOutgoingSystemBytesCountForConnection href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingSystemBytesCountForConnection.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForConnection(System.Int32,System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForConnection nameWithType: NetworkTransport.GetOutgoingSystemBytesCountForConnection(Int32, Int32, out Byte) - uid: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForHost(System.Int32,System.Byte@) name: GetOutgoingSystemBytesCountForHost href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.NetworkTransport.GetOutgoingSystemBytesCountForHost.html commentId: M:UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForHost(System.Int32,System.Byte@) fullName: UnityEngine.Networking.NetworkTransport.GetOutgoingSystemBytesCountForHost nameWithType: NetworkTransport.GetOutgoingSystemBytesCountForHost(Int32, out Byte) - 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uid: UnityEngine.Networking.QosType.ReliableFragmentedSequenced name: ReliableFragmentedSequenced href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.ReliableFragmentedSequenced.html commentId: F:UnityEngine.Networking.QosType.ReliableFragmentedSequenced fullName: UnityEngine.Networking.QosType.ReliableFragmentedSequenced nameWithType: QosType.ReliableFragmentedSequenced - uid: UnityEngine.Networking.QosType.ReliableSequenced name: ReliableSequenced href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.ReliableSequenced.html commentId: F:UnityEngine.Networking.QosType.ReliableSequenced fullName: UnityEngine.Networking.QosType.ReliableSequenced nameWithType: QosType.ReliableSequenced - uid: UnityEngine.Networking.QosType.ReliableStateUpdate name: ReliableStateUpdate href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.ReliableStateUpdate.html commentId: F:UnityEngine.Networking.QosType.ReliableStateUpdate fullName: UnityEngine.Networking.QosType.ReliableStateUpdate nameWithType: QosType.ReliableStateUpdate - uid: UnityEngine.Networking.QosType.StateUpdate name: StateUpdate href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.StateUpdate.html commentId: F:UnityEngine.Networking.QosType.StateUpdate fullName: UnityEngine.Networking.QosType.StateUpdate nameWithType: QosType.StateUpdate - uid: UnityEngine.Networking.QosType.Unreliable name: Unreliable href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.Unreliable.html commentId: F:UnityEngine.Networking.QosType.Unreliable fullName: UnityEngine.Networking.QosType.Unreliable nameWithType: QosType.Unreliable - uid: UnityEngine.Networking.QosType.UnreliableFragmented name: UnreliableFragmented href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.UnreliableFragmented.html commentId: F:UnityEngine.Networking.QosType.UnreliableFragmented fullName: UnityEngine.Networking.QosType.UnreliableFragmented nameWithType: QosType.UnreliableFragmented - uid: UnityEngine.Networking.QosType.UnreliableFragmentedSequenced name: UnreliableFragmentedSequenced href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.UnreliableFragmentedSequenced.html commentId: F:UnityEngine.Networking.QosType.UnreliableFragmentedSequenced fullName: UnityEngine.Networking.QosType.UnreliableFragmentedSequenced nameWithType: QosType.UnreliableFragmentedSequenced - uid: UnityEngine.Networking.QosType.UnreliableSequenced name: UnreliableSequenced href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.QosType.UnreliableSequenced.html commentId: F:UnityEngine.Networking.QosType.UnreliableSequenced fullName: UnityEngine.Networking.QosType.UnreliableSequenced nameWithType: QosType.UnreliableSequenced - uid: UnityEngine.Networking.ReactorModel name: ReactorModel href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.ReactorModel.html commentId: T:UnityEngine.Networking.ReactorModel fullName: UnityEngine.Networking.ReactorModel nameWithType: ReactorModel - uid: UnityEngine.Networking.ReactorModel.FixRateReactor name: FixRateReactor href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.ReactorModel.FixRateReactor.html commentId: F:UnityEngine.Networking.ReactorModel.FixRateReactor fullName: UnityEngine.Networking.ReactorModel.FixRateReactor nameWithType: ReactorModel.FixRateReactor - uid: UnityEngine.Networking.ReactorModel.SelectReactor name: SelectReactor href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.ReactorModel.SelectReactor.html commentId: F:UnityEngine.Networking.ReactorModel.SelectReactor fullName: UnityEngine.Networking.ReactorModel.SelectReactor nameWithType: ReactorModel.SelectReactor - uid: UnityEngine.Networking.Types name: UnityEngine.Networking.Types href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.html commentId: N:UnityEngine.Networking.Types fullName: UnityEngine.Networking.Types nameWithType: UnityEngine.Networking.Types - uid: UnityEngine.Networking.Types.AppID name: AppID href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.AppID.html commentId: T:UnityEngine.Networking.Types.AppID fullName: UnityEngine.Networking.Types.AppID nameWithType: AppID - uid: UnityEngine.Networking.Types.AppID.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.AppID.Invalid.html commentId: F:UnityEngine.Networking.Types.AppID.Invalid fullName: UnityEngine.Networking.Types.AppID.Invalid nameWithType: AppID.Invalid - uid: UnityEngine.Networking.Types.HostPriority name: HostPriority href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.HostPriority.html commentId: T:UnityEngine.Networking.Types.HostPriority fullName: UnityEngine.Networking.Types.HostPriority nameWithType: HostPriority - uid: UnityEngine.Networking.Types.HostPriority.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.HostPriority.Invalid.html commentId: F:UnityEngine.Networking.Types.HostPriority.Invalid fullName: UnityEngine.Networking.Types.HostPriority.Invalid nameWithType: HostPriority.Invalid - uid: UnityEngine.Networking.Types.NetworkAccessLevel name: NetworkAccessLevel href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessLevel.html commentId: T:UnityEngine.Networking.Types.NetworkAccessLevel fullName: UnityEngine.Networking.Types.NetworkAccessLevel nameWithType: NetworkAccessLevel - uid: UnityEngine.Networking.Types.NetworkAccessLevel.Admin name: Admin href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessLevel.Admin.html commentId: F:UnityEngine.Networking.Types.NetworkAccessLevel.Admin fullName: UnityEngine.Networking.Types.NetworkAccessLevel.Admin nameWithType: NetworkAccessLevel.Admin - uid: UnityEngine.Networking.Types.NetworkAccessLevel.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessLevel.Invalid.html commentId: F:UnityEngine.Networking.Types.NetworkAccessLevel.Invalid fullName: UnityEngine.Networking.Types.NetworkAccessLevel.Invalid nameWithType: NetworkAccessLevel.Invalid - uid: UnityEngine.Networking.Types.NetworkAccessLevel.Owner name: Owner href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessLevel.Owner.html commentId: F:UnityEngine.Networking.Types.NetworkAccessLevel.Owner fullName: UnityEngine.Networking.Types.NetworkAccessLevel.Owner nameWithType: NetworkAccessLevel.Owner - uid: UnityEngine.Networking.Types.NetworkAccessLevel.User name: User href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessLevel.User.html commentId: F:UnityEngine.Networking.Types.NetworkAccessLevel.User fullName: UnityEngine.Networking.Types.NetworkAccessLevel.User nameWithType: NetworkAccessLevel.User - uid: UnityEngine.Networking.Types.NetworkAccessToken name: NetworkAccessToken href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.html commentId: T:UnityEngine.Networking.Types.NetworkAccessToken fullName: UnityEngine.Networking.Types.NetworkAccessToken nameWithType: NetworkAccessToken - uid: UnityEngine.Networking.Types.NetworkAccessToken.#ctor name: NetworkAccessToken href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.NetworkAccessToken.html commentId: M:UnityEngine.Networking.Types.NetworkAccessToken.#ctor fullName: UnityEngine.Networking.Types.NetworkAccessToken.NetworkAccessToken nameWithType: NetworkAccessToken.NetworkAccessToken() - uid: UnityEngine.Networking.Types.NetworkAccessToken.#ctor(System.Byte[]) name: NetworkAccessToken href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.NetworkAccessToken.html commentId: M:UnityEngine.Networking.Types.NetworkAccessToken.#ctor(System.Byte[]) fullName: UnityEngine.Networking.Types.NetworkAccessToken.NetworkAccessToken nameWithType: NetworkAccessToken.NetworkAccessToken(Byte[]) - uid: UnityEngine.Networking.Types.NetworkAccessToken.#ctor(System.String) name: NetworkAccessToken href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.NetworkAccessToken.html commentId: M:UnityEngine.Networking.Types.NetworkAccessToken.#ctor(System.String) fullName: UnityEngine.Networking.Types.NetworkAccessToken.NetworkAccessToken nameWithType: NetworkAccessToken.NetworkAccessToken(String) - uid: UnityEngine.Networking.Types.NetworkAccessToken.array name: array href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken-array.html commentId: F:UnityEngine.Networking.Types.NetworkAccessToken.array fullName: UnityEngine.Networking.Types.NetworkAccessToken.array nameWithType: NetworkAccessToken.array - uid: UnityEngine.Networking.Types.NetworkAccessToken.GetByteString name: GetByteString href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.GetByteString.html commentId: M:UnityEngine.Networking.Types.NetworkAccessToken.GetByteString fullName: UnityEngine.Networking.Types.NetworkAccessToken.GetByteString nameWithType: NetworkAccessToken.GetByteString() - uid: UnityEngine.Networking.Types.NetworkAccessToken.IsValid name: IsValid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkAccessToken.IsValid.html commentId: M:UnityEngine.Networking.Types.NetworkAccessToken.IsValid fullName: UnityEngine.Networking.Types.NetworkAccessToken.IsValid nameWithType: NetworkAccessToken.IsValid() - uid: UnityEngine.Networking.Types.NetworkID name: NetworkID href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkID.html commentId: T:UnityEngine.Networking.Types.NetworkID fullName: UnityEngine.Networking.Types.NetworkID nameWithType: NetworkID - uid: UnityEngine.Networking.Types.NetworkID.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NetworkID.Invalid.html commentId: F:UnityEngine.Networking.Types.NetworkID.Invalid fullName: UnityEngine.Networking.Types.NetworkID.Invalid nameWithType: NetworkID.Invalid - uid: UnityEngine.Networking.Types.NodeID name: NodeID href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NodeID.html commentId: T:UnityEngine.Networking.Types.NodeID fullName: UnityEngine.Networking.Types.NodeID nameWithType: NodeID - uid: UnityEngine.Networking.Types.NodeID.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.NodeID.Invalid.html commentId: F:UnityEngine.Networking.Types.NodeID.Invalid fullName: UnityEngine.Networking.Types.NodeID.Invalid nameWithType: NodeID.Invalid - uid: UnityEngine.Networking.Types.SourceID name: SourceID href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.SourceID.html commentId: T:UnityEngine.Networking.Types.SourceID fullName: UnityEngine.Networking.Types.SourceID nameWithType: SourceID - uid: UnityEngine.Networking.Types.SourceID.Invalid name: Invalid href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.Types.SourceID.Invalid.html commentId: F:UnityEngine.Networking.Types.SourceID.Invalid fullName: UnityEngine.Networking.Types.SourceID.Invalid nameWithType: SourceID.Invalid - uid: UnityEngine.Networking.UnityWebRequest name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.html commentId: T:UnityEngine.Networking.UnityWebRequest fullName: UnityEngine.Networking.UnityWebRequest nameWithType: UnityWebRequest - uid: UnityEngine.Networking.UnityWebRequest.#ctor name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest() - uid: UnityEngine.Networking.UnityWebRequest.#ctor(System.String) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(System.String) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(String) - uid: UnityEngine.Networking.UnityWebRequest.#ctor(System.String,System.String) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(System.String,System.String) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(String, String) - uid: UnityEngine.Networking.UnityWebRequest.#ctor(System.String,System.String,UnityEngine.Networking.DownloadHandler,UnityEngine.Networking.UploadHandler) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(System.String,System.String,UnityEngine.Networking.DownloadHandler,UnityEngine.Networking.UploadHandler) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(String, String, DownloadHandler, UploadHandler) - uid: UnityEngine.Networking.UnityWebRequest.#ctor(Uri) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(Uri) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(Uri) - uid: UnityEngine.Networking.UnityWebRequest.#ctor(Uri,System.String) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(Uri,System.String) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(Uri, String) - uid: UnityEngine.Networking.UnityWebRequest.#ctor(Uri,System.String,UnityEngine.Networking.DownloadHandler,UnityEngine.Networking.UploadHandler) name: UnityWebRequest href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.UnityWebRequest.html commentId: M:UnityEngine.Networking.UnityWebRequest.#ctor(Uri,System.String,UnityEngine.Networking.DownloadHandler,UnityEngine.Networking.UploadHandler) fullName: UnityEngine.Networking.UnityWebRequest.UnityWebRequest nameWithType: UnityWebRequest.UnityWebRequest(Uri, String, DownloadHandler, UploadHandler) - uid: UnityEngine.Networking.UnityWebRequest.Abort name: Abort href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Abort.html commentId: M:UnityEngine.Networking.UnityWebRequest.Abort fullName: UnityEngine.Networking.UnityWebRequest.Abort nameWithType: UnityWebRequest.Abort() - uid: UnityEngine.Networking.UnityWebRequest.certificateHandler name: certificateHandler href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-certificateHandler.html commentId: P:UnityEngine.Networking.UnityWebRequest.certificateHandler fullName: UnityEngine.Networking.UnityWebRequest.certificateHandler nameWithType: UnityWebRequest.certificateHandler - uid: UnityEngine.Networking.UnityWebRequest.chunkedTransfer name: chunkedTransfer href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-chunkedTransfer.html commentId: P:UnityEngine.Networking.UnityWebRequest.chunkedTransfer fullName: UnityEngine.Networking.UnityWebRequest.chunkedTransfer nameWithType: UnityWebRequest.chunkedTransfer - uid: UnityEngine.Networking.UnityWebRequest.ClearCookieCache name: ClearCookieCache href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.ClearCookieCache.html commentId: M:UnityEngine.Networking.UnityWebRequest.ClearCookieCache fullName: UnityEngine.Networking.UnityWebRequest.ClearCookieCache nameWithType: UnityWebRequest.ClearCookieCache() - uid: UnityEngine.Networking.UnityWebRequest.ClearCookieCache(Uri) name: ClearCookieCache href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.ClearCookieCache.html commentId: M:UnityEngine.Networking.UnityWebRequest.ClearCookieCache(Uri) fullName: UnityEngine.Networking.UnityWebRequest.ClearCookieCache nameWithType: UnityWebRequest.ClearCookieCache(Uri) - uid: UnityEngine.Networking.UnityWebRequest.Delete(System.String) name: Delete href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Delete.html commentId: M:UnityEngine.Networking.UnityWebRequest.Delete(System.String) fullName: UnityEngine.Networking.UnityWebRequest.Delete nameWithType: UnityWebRequest.Delete(String) - uid: UnityEngine.Networking.UnityWebRequest.Delete(Uri) name: Delete href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Delete.html commentId: M:UnityEngine.Networking.UnityWebRequest.Delete(Uri) fullName: UnityEngine.Networking.UnityWebRequest.Delete nameWithType: UnityWebRequest.Delete(Uri) - uid: UnityEngine.Networking.UnityWebRequest.Dispose name: Dispose href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Dispose.html commentId: M:UnityEngine.Networking.UnityWebRequest.Dispose fullName: UnityEngine.Networking.UnityWebRequest.Dispose nameWithType: UnityWebRequest.Dispose() - uid: UnityEngine.Networking.UnityWebRequest.disposeCertificateHandlerOnDispose name: disposeCertificateHandlerOnDispose href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-disposeCertificateHandlerOnDispose.html commentId: P:UnityEngine.Networking.UnityWebRequest.disposeCertificateHandlerOnDispose fullName: UnityEngine.Networking.UnityWebRequest.disposeCertificateHandlerOnDispose nameWithType: UnityWebRequest.disposeCertificateHandlerOnDispose - uid: UnityEngine.Networking.UnityWebRequest.disposeDownloadHandlerOnDispose name: disposeDownloadHandlerOnDispose href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-disposeDownloadHandlerOnDispose.html commentId: P:UnityEngine.Networking.UnityWebRequest.disposeDownloadHandlerOnDispose fullName: UnityEngine.Networking.UnityWebRequest.disposeDownloadHandlerOnDispose nameWithType: UnityWebRequest.disposeDownloadHandlerOnDispose - uid: UnityEngine.Networking.UnityWebRequest.disposeUploadHandlerOnDispose name: disposeUploadHandlerOnDispose href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-disposeUploadHandlerOnDispose.html commentId: P:UnityEngine.Networking.UnityWebRequest.disposeUploadHandlerOnDispose fullName: UnityEngine.Networking.UnityWebRequest.disposeUploadHandlerOnDispose nameWithType: UnityWebRequest.disposeUploadHandlerOnDispose - uid: UnityEngine.Networking.UnityWebRequest.downloadedBytes name: downloadedBytes href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-downloadedBytes.html commentId: P:UnityEngine.Networking.UnityWebRequest.downloadedBytes fullName: UnityEngine.Networking.UnityWebRequest.downloadedBytes nameWithType: UnityWebRequest.downloadedBytes - uid: UnityEngine.Networking.UnityWebRequest.downloadHandler name: downloadHandler href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-downloadHandler.html commentId: P:UnityEngine.Networking.UnityWebRequest.downloadHandler fullName: UnityEngine.Networking.UnityWebRequest.downloadHandler nameWithType: UnityWebRequest.downloadHandler - uid: UnityEngine.Networking.UnityWebRequest.downloadProgress name: downloadProgress href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-downloadProgress.html commentId: P:UnityEngine.Networking.UnityWebRequest.downloadProgress fullName: UnityEngine.Networking.UnityWebRequest.downloadProgress nameWithType: UnityWebRequest.downloadProgress - uid: UnityEngine.Networking.UnityWebRequest.error name: error href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest-error.html commentId: P:UnityEngine.Networking.UnityWebRequest.error fullName: UnityEngine.Networking.UnityWebRequest.error nameWithType: UnityWebRequest.error - uid: UnityEngine.Networking.UnityWebRequest.EscapeURL(System.String) name: EscapeURL href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.EscapeURL.html commentId: M:UnityEngine.Networking.UnityWebRequest.EscapeURL(System.String) fullName: UnityEngine.Networking.UnityWebRequest.EscapeURL nameWithType: UnityWebRequest.EscapeURL(String) - uid: UnityEngine.Networking.UnityWebRequest.EscapeURL(System.String,Encoding) name: EscapeURL href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.EscapeURL.html commentId: M:UnityEngine.Networking.UnityWebRequest.EscapeURL(System.String,Encoding) fullName: UnityEngine.Networking.UnityWebRequest.EscapeURL nameWithType: UnityWebRequest.EscapeURL(String, Encoding) - uid: UnityEngine.Networking.UnityWebRequest.Finalize name: Finalize href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Finalize.html commentId: M:UnityEngine.Networking.UnityWebRequest.Finalize fullName: UnityEngine.Networking.UnityWebRequest.Finalize nameWithType: UnityWebRequest.Finalize() - uid: UnityEngine.Networking.UnityWebRequest.GenerateBoundary name: GenerateBoundary href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.GenerateBoundary.html commentId: M:UnityEngine.Networking.UnityWebRequest.GenerateBoundary fullName: UnityEngine.Networking.UnityWebRequest.GenerateBoundary nameWithType: UnityWebRequest.GenerateBoundary() - uid: UnityEngine.Networking.UnityWebRequest.Get(System.String) name: Get href: https://docs.unity3d.com/Documentation/ScriptReference/Networking.UnityWebRequest.Get.html commentId: M:UnityEngine.Networking.UnityWebRequest.Get(System.String) fullName: UnityEngine.Networking.UnityWebRequest.Get nameWithType: UnityWebRequest.Get(String) - 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uid: UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) name: OverlapBoxNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapBoxNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapBoxNonAlloc nameWithType: Physics2D.OverlapBoxNonAlloc(Vector2, Vector2, Single, Collider2D[], Int32, Single) - uid: UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) name: OverlapBoxNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapBoxNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapBoxNonAlloc nameWithType: Physics2D.OverlapBoxNonAlloc(Vector2, Vector2, Single, Collider2D[], Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single, Int32) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single, Int32, Single) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single,System.Single) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single, Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single, ContactFilter2D, List) - uid: UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) name: OverlapCapsule href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsule.html commentId: M:UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) fullName: UnityEngine.Physics2D.OverlapCapsule nameWithType: Physics2D.OverlapCapsule(Vector2, Vector2, CapsuleDirection2D, Single, ContactFilter2D, Collider2D[]) - uid: UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single) name: OverlapCapsuleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleAll.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsuleAll nameWithType: Physics2D.OverlapCapsuleAll(Vector2, Vector2, CapsuleDirection2D, Single) - uid: UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32) name: OverlapCapsuleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleAll.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32) fullName: UnityEngine.Physics2D.OverlapCapsuleAll nameWithType: Physics2D.OverlapCapsuleAll(Vector2, Vector2, CapsuleDirection2D, Single, Int32) - uid: UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single) name: OverlapCapsuleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleAll.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsuleAll nameWithType: Physics2D.OverlapCapsuleAll(Vector2, Vector2, CapsuleDirection2D, Single, Int32, Single) - uid: UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single,System.Single) name: OverlapCapsuleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleAll.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsuleAll nameWithType: Physics2D.OverlapCapsuleAll(Vector2, Vector2, CapsuleDirection2D, Single, Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[]) name: OverlapCapsuleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[]) fullName: UnityEngine.Physics2D.OverlapCapsuleNonAlloc nameWithType: Physics2D.OverlapCapsuleNonAlloc(Vector2, Vector2, CapsuleDirection2D, Single, Collider2D[]) - uid: UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32) name: OverlapCapsuleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32) fullName: UnityEngine.Physics2D.OverlapCapsuleNonAlloc nameWithType: Physics2D.OverlapCapsuleNonAlloc(Vector2, Vector2, CapsuleDirection2D, Single, Collider2D[], Int32) - uid: UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) name: OverlapCapsuleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsuleNonAlloc nameWithType: Physics2D.OverlapCapsuleNonAlloc(Vector2, Vector2, CapsuleDirection2D, Single, Collider2D[], Int32, Single) - uid: UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) name: OverlapCapsuleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCapsuleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.CapsuleDirection2D,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCapsuleNonAlloc nameWithType: Physics2D.OverlapCapsuleNonAlloc(Vector2, Vector2, CapsuleDirection2D, Single, Collider2D[], Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single, Int32) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32,System.Single) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single, Int32, Single) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32,System.Single,System.Single) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single, Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single, ContactFilter2D, List) - uid: UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) name: OverlapCircle href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircle.html commentId: M:UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2,System.Single,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) fullName: UnityEngine.Physics2D.OverlapCircle nameWithType: Physics2D.OverlapCircle(Vector2, Single, ContactFilter2D, Collider2D[]) - uid: UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single) name: OverlapCircleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleAll.html commentId: M:UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single) fullName: UnityEngine.Physics2D.OverlapCircleAll nameWithType: Physics2D.OverlapCircleAll(Vector2, Single) - uid: UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32) name: OverlapCircleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleAll.html commentId: M:UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32) fullName: UnityEngine.Physics2D.OverlapCircleAll nameWithType: Physics2D.OverlapCircleAll(Vector2, Single, Int32) - uid: UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32,System.Single) name: OverlapCircleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleAll.html commentId: M:UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCircleAll nameWithType: Physics2D.OverlapCircleAll(Vector2, Single, Int32, Single) - uid: UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32,System.Single,System.Single) name: OverlapCircleAll href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleAll.html commentId: M:UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCircleAll nameWithType: Physics2D.OverlapCircleAll(Vector2, Single, Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[]) name: OverlapCircleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[]) fullName: UnityEngine.Physics2D.OverlapCircleNonAlloc nameWithType: Physics2D.OverlapCircleNonAlloc(Vector2, Single, Collider2D[]) - uid: UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32) name: OverlapCircleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32) fullName: UnityEngine.Physics2D.OverlapCircleNonAlloc nameWithType: Physics2D.OverlapCircleNonAlloc(Vector2, Single, Collider2D[], Int32) - uid: UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) name: OverlapCircleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapCircleNonAlloc nameWithType: Physics2D.OverlapCircleNonAlloc(Vector2, Single, Collider2D[], Int32, Single) - uid: UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) name: OverlapCircleNonAlloc href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCircleNonAlloc.html commentId: M:UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2,System.Single,UnityEngine.Collider2D[],System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapCircleNonAlloc nameWithType: Physics2D.OverlapCircleNonAlloc(Vector2, Single, Collider2D[], Int32, Single, Single) - uid: UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2D,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) name: OverlapCollider href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCollider.html commentId: M:UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2D,UnityEngine.ContactFilter2D,List{UnityEngine.Collider2D}) fullName: UnityEngine.Physics2D.OverlapCollider nameWithType: Physics2D.OverlapCollider(Collider2D, ContactFilter2D, List) - uid: UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2D,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) name: OverlapCollider href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapCollider.html commentId: M:UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2D,UnityEngine.ContactFilter2D,UnityEngine.Collider2D[]) fullName: UnityEngine.Physics2D.OverlapCollider nameWithType: Physics2D.OverlapCollider(Collider2D, ContactFilter2D, Collider2D[]) - uid: UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2) name: OverlapPoint href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapPoint.html commentId: M:UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2) fullName: UnityEngine.Physics2D.OverlapPoint nameWithType: Physics2D.OverlapPoint(Vector2) - uid: UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32) name: OverlapPoint href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapPoint.html commentId: M:UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32) fullName: UnityEngine.Physics2D.OverlapPoint nameWithType: Physics2D.OverlapPoint(Vector2, Int32) - uid: UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32,System.Single) name: OverlapPoint href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapPoint.html commentId: M:UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32,System.Single) fullName: UnityEngine.Physics2D.OverlapPoint nameWithType: Physics2D.OverlapPoint(Vector2, Int32, Single) - uid: UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32,System.Single,System.Single) name: OverlapPoint href: https://docs.unity3d.com/Documentation/ScriptReference/Physics2D.OverlapPoint.html commentId: M:UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2,System.Int32,System.Single,System.Single) fullName: UnityEngine.Physics2D.OverlapPoint nameWithType: Physics2D.OverlapPoint(Vector2, Int32, Single, Single) - 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uid: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.ComputeBuffer) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.ComputeBuffer) fullName: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect nameWithType: CommandBuffer.DrawMeshInstancedIndirect(Mesh, Int32, Material, Int32, ComputeBuffer) - uid: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.ComputeBuffer,System.Int32) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.ComputeBuffer,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect nameWithType: CommandBuffer.DrawMeshInstancedIndirect(Mesh, Int32, Material, Int32, ComputeBuffer, Int32) - 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uid: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.GraphicsBuffer,System.Int32) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.GraphicsBuffer,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect nameWithType: CommandBuffer.DrawMeshInstancedIndirect(Mesh, Int32, Material, Int32, GraphicsBuffer, Int32) - uid: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock) name: DrawMeshInstancedIndirect href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawMeshInstancedIndirect.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,UnityEngine.MaterialPropertyBlock) fullName: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect nameWithType: CommandBuffer.DrawMeshInstancedIndirect(Mesh, Int32, Material, Int32, GraphicsBuffer, Int32, MaterialPropertyBlock) - uid: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedProcedural(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) name: DrawMeshInstancedProcedural href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawMeshInstancedProcedural.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedProcedural(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) fullName: UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedProcedural nameWithType: CommandBuffer.DrawMeshInstancedProcedural(Mesh, Int32, Material, Int32, Int32, MaterialPropertyBlock) - uid: UnityEngine.Rendering.CommandBuffer.DrawOcclusionMesh(UnityEngine.RectInt) name: DrawOcclusionMesh href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.DrawOcclusionMesh.html commentId: M:UnityEngine.Rendering.CommandBuffer.DrawOcclusionMesh(UnityEngine.RectInt) fullName: UnityEngine.Rendering.CommandBuffer.DrawOcclusionMesh nameWithType: CommandBuffer.DrawOcclusionMesh(RectInt) - 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uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeArray``1(Unity.Collections.NativeArray{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeArray href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeArray.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeArray``1(Unity.Collections.NativeArray{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeArray nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeArray(ref NativeArray, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, TextureFormat, Action) - 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uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.GraphicsBuffer,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.GraphicsBuffer,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, GraphicsBuffer, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.GraphicsBuffer,System.Int32,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.GraphicsBuffer,System.Int32,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, GraphicsBuffer, Int32, Int32, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, GraphicsFormat, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, TextureFormat, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, GraphicsFormat, Action) - uid: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) name: RequestAsyncReadbackIntoNativeSlice href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice.html commentId: M:UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice``1(Unity.Collections.NativeSlice{``0}@,UnityEngine.Texture,System.Int32,UnityEngine.TextureFormat,Action{UnityEngine.Rendering.AsyncGPUReadbackRequest}) fullName: UnityEngine.Rendering.CommandBuffer.RequestAsyncReadbackIntoNativeSlice nameWithType: CommandBuffer.RequestAsyncReadbackIntoNativeSlice(ref NativeSlice, Texture, Int32, TextureFormat, Action) - 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uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,List{``0}) name: SetComputeBufferData href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferData.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,List{``0}) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData nameWithType: CommandBuffer.SetComputeBufferData(ComputeBuffer, List) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,List{``0},System.Int32,System.Int32,System.Int32) name: SetComputeBufferData href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferData.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,List{``0},System.Int32,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData nameWithType: CommandBuffer.SetComputeBufferData(ComputeBuffer, List, Int32, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,Unity.Collections.NativeArray{``0}) name: SetComputeBufferData href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferData.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,Unity.Collections.NativeArray{``0}) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData nameWithType: CommandBuffer.SetComputeBufferData(ComputeBuffer, NativeArray) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,Unity.Collections.NativeArray{``0},System.Int32,System.Int32,System.Int32) name: SetComputeBufferData href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferData.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferData``1(UnityEngine.ComputeBuffer,Unity.Collections.NativeArray{``0},System.Int32,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferData nameWithType: CommandBuffer.SetComputeBufferData(ComputeBuffer, NativeArray, Int32, Int32, Int32) - 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uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.ComputeBuffer) name: SetComputeBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.ComputeBuffer) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam nameWithType: CommandBuffer.SetComputeBufferParam(ComputeShader, Int32, String, ComputeBuffer) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.GraphicsBuffer) name: SetComputeBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.GraphicsBuffer) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam nameWithType: CommandBuffer.SetComputeBufferParam(ComputeShader, Int32, String, GraphicsBuffer) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) name: SetComputeConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam nameWithType: CommandBuffer.SetComputeConstantBufferParam(ComputeShader, Int32, ComputeBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) name: SetComputeConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam nameWithType: CommandBuffer.SetComputeConstantBufferParam(ComputeShader, Int32, GraphicsBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32) name: SetComputeConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam nameWithType: CommandBuffer.SetComputeConstantBufferParam(ComputeShader, String, ComputeBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) name: SetComputeConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeConstantBufferParam nameWithType: CommandBuffer.SetComputeConstantBufferParam(ComputeShader, String, GraphicsBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam(UnityEngine.ComputeShader,System.Int32,System.Single) name: SetComputeFloatParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeFloatParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam(UnityEngine.ComputeShader,System.Int32,System.Single) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam nameWithType: CommandBuffer.SetComputeFloatParam(ComputeShader, Int32, Single) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam(UnityEngine.ComputeShader,System.String,System.Single) name: SetComputeFloatParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeFloatParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam(UnityEngine.ComputeShader,System.String,System.Single) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam nameWithType: CommandBuffer.SetComputeFloatParam(ComputeShader, String, Single) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader,System.Int32,System.Single[]) name: SetComputeFloatParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeFloatParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader,System.Int32,System.Single[]) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams nameWithType: CommandBuffer.SetComputeFloatParams(ComputeShader, Int32, Single[]) - uid: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader,System.String,System.Single[]) name: SetComputeFloatParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetComputeFloatParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader,System.String,System.Single[]) fullName: UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams nameWithType: CommandBuffer.SetComputeFloatParams(ComputeShader, String, Single[]) - 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uid: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.GraphicsBuffer) name: SetRandomWriteTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRandomWriteTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.GraphicsBuffer) fullName: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget nameWithType: CommandBuffer.SetRandomWriteTarget(Int32, GraphicsBuffer) - uid: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.GraphicsBuffer,System.Boolean) name: SetRandomWriteTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRandomWriteTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.GraphicsBuffer,System.Boolean) fullName: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget nameWithType: CommandBuffer.SetRandomWriteTarget(Int32, GraphicsBuffer, Boolean) - uid: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) name: SetRandomWriteTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRandomWriteTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) fullName: UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget nameWithType: CommandBuffer.SetRandomWriteTarget(Int32, RenderTargetIdentifier) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Experimental.Rendering.RayTracingAccelerationStructure) name: SetRayTracingAccelerationStructure href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingAccelerationStructure.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Experimental.Rendering.RayTracingAccelerationStructure) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure nameWithType: CommandBuffer.SetRayTracingAccelerationStructure(RayTracingShader, Int32, RayTracingAccelerationStructure) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Experimental.Rendering.RayTracingAccelerationStructure) name: SetRayTracingAccelerationStructure href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingAccelerationStructure.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Experimental.Rendering.RayTracingAccelerationStructure) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingAccelerationStructure nameWithType: CommandBuffer.SetRayTracingAccelerationStructure(RayTracingShader, String, RayTracingAccelerationStructure) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.ComputeBuffer) name: SetRayTracingBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.ComputeBuffer) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam nameWithType: CommandBuffer.SetRayTracingBufferParam(RayTracingShader, Int32, ComputeBuffer) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.ComputeBuffer) name: SetRayTracingBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.ComputeBuffer) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingBufferParam nameWithType: CommandBuffer.SetRayTracingBufferParam(RayTracingShader, String, ComputeBuffer) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) name: SetRayTracingConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam nameWithType: CommandBuffer.SetRayTracingConstantBufferParam(RayTracingShader, Int32, ComputeBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) name: SetRayTracingConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam nameWithType: CommandBuffer.SetRayTracingConstantBufferParam(RayTracingShader, Int32, GraphicsBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32) name: SetRayTracingConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam nameWithType: CommandBuffer.SetRayTracingConstantBufferParam(RayTracingShader, String, ComputeBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) name: SetRayTracingConstantBufferParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingConstantBufferParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingConstantBufferParam nameWithType: CommandBuffer.SetRayTracingConstantBufferParam(RayTracingShader, String, GraphicsBuffer, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Single) name: SetRayTracingFloatParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingFloatParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Single) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam nameWithType: CommandBuffer.SetRayTracingFloatParam(RayTracingShader, Int32, Single) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Single) name: SetRayTracingFloatParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingFloatParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Single) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParam nameWithType: CommandBuffer.SetRayTracingFloatParam(RayTracingShader, String, Single) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Single[]) name: SetRayTracingFloatParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingFloatParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Single[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams nameWithType: CommandBuffer.SetRayTracingFloatParams(RayTracingShader, Int32, Single[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Single[]) name: SetRayTracingFloatParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingFloatParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Single[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingFloatParams nameWithType: CommandBuffer.SetRayTracingFloatParams(RayTracingShader, String, Single[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Int32) name: SetRayTracingIntParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingIntParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam nameWithType: CommandBuffer.SetRayTracingIntParam(RayTracingShader, Int32, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Int32) name: SetRayTracingIntParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingIntParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParam nameWithType: CommandBuffer.SetRayTracingIntParam(RayTracingShader, String, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Int32[]) name: SetRayTracingIntParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingIntParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,System.Int32[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams nameWithType: CommandBuffer.SetRayTracingIntParams(RayTracingShader, Int32, Int32[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Int32[]) name: SetRayTracingIntParams href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingIntParams.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,System.Int32[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingIntParams nameWithType: CommandBuffer.SetRayTracingIntParams(RayTracingShader, String, Int32[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Matrix4x4[]) name: SetRayTracingMatrixArrayParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingMatrixArrayParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Matrix4x4[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam nameWithType: CommandBuffer.SetRayTracingMatrixArrayParam(RayTracingShader, Int32, Matrix4x4[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Matrix4x4[]) name: SetRayTracingMatrixArrayParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingMatrixArrayParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Matrix4x4[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixArrayParam nameWithType: CommandBuffer.SetRayTracingMatrixArrayParam(RayTracingShader, String, Matrix4x4[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Matrix4x4) name: SetRayTracingMatrixParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingMatrixParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Matrix4x4) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam nameWithType: CommandBuffer.SetRayTracingMatrixParam(RayTracingShader, Int32, Matrix4x4) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Matrix4x4) name: SetRayTracingMatrixParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingMatrixParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Matrix4x4) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingMatrixParam nameWithType: CommandBuffer.SetRayTracingMatrixParam(RayTracingShader, String, Matrix4x4) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingShaderPass(UnityEngine.Experimental.Rendering.RayTracingShader,System.String) name: SetRayTracingShaderPass href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingShaderPass.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingShaderPass(UnityEngine.Experimental.Rendering.RayTracingShader,System.String) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingShaderPass nameWithType: CommandBuffer.SetRayTracingShaderPass(RayTracingShader, String) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) name: SetRayTracingTextureParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingTextureParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam nameWithType: CommandBuffer.SetRayTracingTextureParam(RayTracingShader, Int32, RenderTargetIdentifier) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Rendering.RenderTargetIdentifier) name: SetRayTracingTextureParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingTextureParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Rendering.RenderTargetIdentifier) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingTextureParam nameWithType: CommandBuffer.SetRayTracingTextureParam(RayTracingShader, String, RenderTargetIdentifier) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Vector4[]) name: SetRayTracingVectorArrayParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingVectorArrayParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Vector4[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam nameWithType: CommandBuffer.SetRayTracingVectorArrayParam(RayTracingShader, Int32, Vector4[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Vector4[]) name: SetRayTracingVectorArrayParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingVectorArrayParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Vector4[]) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorArrayParam nameWithType: CommandBuffer.SetRayTracingVectorArrayParam(RayTracingShader, String, Vector4[]) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Vector4) name: SetRayTracingVectorParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingVectorParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.Int32,UnityEngine.Vector4) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam nameWithType: CommandBuffer.SetRayTracingVectorParam(RayTracingShader, Int32, Vector4) - uid: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Vector4) name: SetRayTracingVectorParam href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRayTracingVectorParam.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam(UnityEngine.Experimental.Rendering.RayTracingShader,System.String,UnityEngine.Vector4) fullName: UnityEngine.Rendering.CommandBuffer.SetRayTracingVectorParam nameWithType: CommandBuffer.SetRayTracingVectorParam(RayTracingShader, String, Vector4) - uid: UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetBinding) name: SetRenderTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRenderTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetBinding) fullName: UnityEngine.Rendering.CommandBuffer.SetRenderTarget nameWithType: CommandBuffer.SetRenderTarget(RenderTargetBinding) - uid: UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetBinding,System.Int32,UnityEngine.CubemapFace,System.Int32) name: SetRenderTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRenderTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetBinding,System.Int32,UnityEngine.CubemapFace,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRenderTarget nameWithType: CommandBuffer.SetRenderTarget(RenderTargetBinding, Int32, CubemapFace, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) name: SetRenderTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRenderTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) fullName: UnityEngine.Rendering.CommandBuffer.SetRenderTarget nameWithType: CommandBuffer.SetRenderTarget(RenderTargetIdentifier) - uid: UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32) name: SetRenderTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRenderTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32) fullName: UnityEngine.Rendering.CommandBuffer.SetRenderTarget nameWithType: CommandBuffer.SetRenderTarget(RenderTargetIdentifier, Int32) - uid: UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace) name: SetRenderTarget href: https://docs.unity3d.com/Documentation/ScriptReference/Rendering.CommandBuffer.SetRenderTarget.html commentId: M:UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace) fullName: UnityEngine.Rendering.CommandBuffer.SetRenderTarget nameWithType: CommandBuffer.SetRenderTarget(RenderTargetIdentifier, Int32, CubemapFace) - 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