/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System.Collections; using System.Collections.Generic; using UnityEngine; public class JSONTestHelper : MonoBehaviour { [SerializeField] internal TextAsset DefaultRoomNoAnchors; [SerializeField] internal TextAsset SceneWithRoom1; [SerializeField] internal TextAsset SceneWithRoom2; [SerializeField] internal TextAsset SceneWithScene1NewRoomGUID; [SerializeField] internal TextAsset SceneWithRoom1SceneAnchorLabelChanged; [SerializeField] internal TextAsset SceneWithRoom1SceneAnchorPlaneRectChanged; [SerializeField] internal TextAsset SceneWithRoom1SceneAnchorVolumeBoundsChanged; [SerializeField] internal TextAsset SceneWithRoom1SceneAnchorPlaneBoundaryChanged; [SerializeField] internal TextAsset SceneWithRoom1Room3; [SerializeField] internal TextAsset SceneWithRoom3Room1; [SerializeField] internal TextAsset SceneWithRoom1MoreAnchors; [SerializeField] internal TextAsset SceneWithRoom1LessAnchors; [SerializeField] internal TextAsset UnityExpectedSerializedScene; [SerializeField] internal TextAsset UnrealExpectedSerializedScene; [SerializeField] internal TextAsset HierarchyObjects; }