/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Oculus.Interaction.Editor; using UnityEditor; using UnityEditor.SceneManagement; using UnityEngine; namespace Oculus.Interaction.Hands.Editor { [CustomEditor(typeof(HandVisual))] public class HandVisualEditor : SimplifiedEditor { private SerializedProperty _rootProperty; private SerializedProperty _jointsProperty; protected override void OnEnable() { base.OnEnable(); #if ISDK_OPENXR_HAND _jointsProperty = serializedObject.FindProperty("_openXRJointTransforms"); _rootProperty = serializedObject.FindProperty("_openXRRoot"); #else _jointsProperty = serializedObject.FindProperty("_jointTransforms"); _rootProperty = serializedObject.FindProperty("_root"); #endif } public override void OnInspectorGUI() { DrawPropertiesExcluding(serializedObject); serializedObject.ApplyModifiedProperties(); HandVisual visual = (HandVisual)target; HandJointsAutoPopulatorHelper.InitializeCollection(_jointsProperty); if (GUILayout.Button("Auto Map Joints")) { AutoMapJoints(visual); EditorUtility.SetDirty(visual); EditorSceneManager.MarkSceneDirty(visual.gameObject.scene); } HandJointsAutoPopulatorHelper.DisplayJoints(_jointsProperty); serializedObject.ApplyModifiedProperties(); } private void AutoMapJoints(HandVisual visual) { Transform rootTransform = visual.transform; if (_rootProperty.objectReferenceValue is Transform customRoot) { rootTransform = customRoot; } HandJointsAutoPopulatorHelper.AutoMapJoints(_jointsProperty, rootTransform); } } }