/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Meta.XR.Util; namespace Oculus.Interaction.Input { [Feature(Feature.Interaction)] public static class OVRControllerUtility { public static float GetPinchAmount(OVRInput.Controller ovrController) { float pinchAmount = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, ovrController); return pinchAmount; } public static float GetIndexCurl(OVRInput.Controller ovrController) { float indexCurl; if (SupportsAnalogIndex(ovrController)) { indexCurl = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTriggerCurl, ovrController); } else { // Fallback to binary capsense bool isPointing = !OVRInput.Get(OVRInput.NearTouch.PrimaryIndexTrigger, ovrController) && OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, ovrController) == 0f; indexCurl = isPointing ? 0 : 1; } return indexCurl; } public static float GetIndexSlide(OVRInput.Controller ovrController) { float indexSlide; if (SupportsAnalogIndex(ovrController)) { indexSlide = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTriggerSlide, ovrController); } else { indexSlide = 0; } return indexSlide; } private static bool SupportsAnalogIndex(OVRInput.Controller ovrController) { bool isTouchController = (ovrController == OVRInput.Controller.LTouch) || (ovrController == OVRInput.Controller.RTouch); if (!isTouchController) { return false; } OVRInput.Hand ovrHandedness = (ovrController == OVRInput.Controller.LTouch) ? OVRInput.Hand.HandLeft : OVRInput.Hand.HandRight; OVRInput.InteractionProfile ovrProfile = OVRInput.GetCurrentInteractionProfile(ovrHandedness); return ovrProfile != OVRInput.InteractionProfile.Touch; } } }