// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// Represents a linked account that is associated with the Models.User's /// account in the system. It provides a way to store and manage information /// about linked accounts in the system, allowing users to easily access and /// manage their data or services from multiple platforms in one place public class LinkedAccount { /// Access token of the linked account. This token is used to authenticate the /// user on the service provider's platform and grant access to their data or /// services. public readonly string AccessToken; /// Service provider with which the linked account is associated. There are /// several possible service providers that can be found in #ServiceProvider. public readonly ServiceProvider ServiceProvider; /// A unique identifier represents the user ID of the linked account. It can be /// retrieved using User#ID public readonly string UserId; public LinkedAccount(IntPtr o) { AccessToken = CAPI.ovr_LinkedAccount_GetAccessToken(o); ServiceProvider = CAPI.ovr_LinkedAccount_GetServiceProvider(o); UserId = CAPI.ovr_LinkedAccount_GetUserId(o); } } /// Represents a paginated list of Models.LinkedAccount elements. It allows you /// to easily access and manipulate the elements in the paginated list, such as /// the size of the list and if there is a next page of elements available. public class LinkedAccountList : DeserializableList { /// Instantiates a C# wrapper class that wraps a native list by pointer. Used internally by Platform SDK to wrap the list. public LinkedAccountList(IntPtr a) { var count = (int)CAPI.ovr_LinkedAccountArray_GetSize(a); _Data = new List(count); for (int i = 0; i < count; i++) { _Data.Add(new LinkedAccount(CAPI.ovr_LinkedAccountArray_GetElement(a, (UIntPtr)i))); } } } }