/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using TMPro; using UnityEngine; using UnityEngine.Assertions; namespace Oculus.Interaction { public class VersionTextVisual : MonoBehaviour { [SerializeField] private TextMeshPro _text; protected virtual void Start() { this.AssertField(_text, nameof(_text)); _text.text = "Version: " + Application.version; } #region Inject public void InjectAllVersionTextVisual(TextMeshPro text) { InjectText(text); } public void InjectText(TextMeshPro text) { _text = text; } #endregion } }