%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1142840190051259276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142840190051259277} - component: {fileID: 1142840190051259283} - component: {fileID: 1142840190051259282} - component: {fileID: 1142840190051259280} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1142840190051259277 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190051259276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6957802534841247290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1142840190051259283 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190051259276} m_CullTransparentMesh: 1 --- !u!114 &1142840190051259282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190051259276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: 2c59325cff8447d47899d7e518a87833, type: 2} m_Color: {r: 1, g: 1, b: 1, a: 0.29803923} m_RaycastTarget: 1 m_RaycastPadding: {x: -4, y: -4, z: -4, w: -4} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1142840190051259280 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190051259276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56549cdaaf4d81e4387b02698fd3daa0, type: 3} m_Name: m_EditorClassIdentifier: borderRadius: {x: 12, y: 12, z: 12, w: 12} --- !u!1 &1142840190900114239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1142840190900114236} - component: {fileID: 1142840190900114237} - component: {fileID: 7750712412786898587} - component: {fileID: 7015833954069240873} m_Layer: 0 m_Name: SmallRoundedBoxToggle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1142840190900114236 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190900114239} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6957802534841247290} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 48, y: 48} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1142840190900114237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190900114239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 0 m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 3 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 0.29803923} m_HighlightedColor: {r: 1, g: 1, b: 1, a: 0.5019608} m_PressedColor: {r: 0, g: 0.39215687, b: 0.8784314, a: 0.77254903} m_SelectedColor: {r: 0, g: 0.39215687, b: 0.8784314, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1142840190051259282} toggleTransition: 1 graphic: {fileID: 0} m_Group: {fileID: 0} onValueChanged: m_PersistentCalls: m_Calls: - m_Target: {fileID: 7015833954069240873} m_TargetAssemblyTypeName: AnimatorOverrideLayerWeigth, FLUID.WIP m_MethodName: SetOverrideLayerActive m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_IsOn: 0 --- !u!95 &7750712412786898587 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190900114239} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: cce6550db7ab4154ab8dc8854d18a878, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &7015833954069240873 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142840190900114239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec472db9c42ccc342a2d35777d25c03d, type: 3} m_Name: m_EditorClassIdentifier: animator: {fileID: 7750712412786898587} overrideLayer: Selected Layer transitionDuration: 0.2 transitionCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &9039514520895504184 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6957802534841247290} m_Layer: 0 m_Name: Padding m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6957802534841247290 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9039514520895504184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1142840190051259277} m_Father: {fileID: 1142840190900114236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -16, y: -16} m_Pivot: {x: 0.5, y: 0.5}