%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81d5758cfb47823489080981979f33be, type: 3} m_Name: DistanceHandGrab m_EditorClassIdentifier: id: 3f1827c2-c682-46d8-999e-0954e37e833e version: 1 blockName: Distance Grab description: "Distance Grab lets you use your hands or controllers to grab and move objects that are out of arm\u2019s reach. Typically, this means attracting the object toward the hand and then grabbing like you do in a hand grab interaction." tags: array: - name: Interaction - name: ISDK thumbnail: {fileID: 2800000, guid: d2fda77536d4aa742ae024d657e073ed, type: 3} order: 0 prefab: {fileID: 0} selectedGuidedSetupIndex: 0 externalBlockDependencies: [] dependencies: - 81f55626-5fad-45e9-a1df-184f330da7ba guidedSetupName: packageDependencies: [] isSingleton: 0 usageInstructions: featureDocumentationName: Distance Hand Grab Interaction featureDocumentationUrl: https://developer.oculus.com/documentation/unity/unity-isdk-distance-hand-grab-interaction/