/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace Meta.XR.MRUtilityKit.Editor { internal static class BlockDataIds { public const string EffectMesh = "65c6e778-10b3-4490-89da-008a18aa116a"; public const string RoomGuardian = "715d6e5e-2d15-475d-9b2b-43ce3eca2f3d"; public const string SceneDebugger = "8ac24146-90e9-4802-8a61-9d72ceaa2450"; public const string AnchorPrefabSpawner = "b9d9309f-2bf0-40ca-9cee-803aa6a91dae"; public const string FindSpawnPositions = "93762ef0-9738-45f4-bb87-bdb9a0acb994"; public const string InstantContentPlacement = "57779e00-c8b6-4c33-8acb-0fd0f6327693"; } }