{ "name": "com.unity.xr.management", "displayName": "XR Plugin Management", "version": "4.5.0", "unity": "2020.3", "unityRelease": "15f1", "description": "Package that provides simple management of XR plug-ins. Manages and offers help with loading, initialization, settings, and build support for XR plug-ins.", "keywords": [ "xr", "sdk", "ar", "vr", "management", "build", "plugin" ], "dependencies": { "com.unity.modules.subsystems": "1.0.0", "com.unity.modules.vr": "1.0.0", "com.unity.modules.xr": "1.0.0", "com.unity.xr.legacyinputhelpers": "2.1.7" }, "repository": { "url": "https://github.cds.internal.unity3d.com/unity/xr.sdk.management.git", "type": "git", "revision": "fa86b200cd8cd1b75a57534d44d41cc7b6b7f58d" }, "_upm": { "changelog": "### Fixed\n- Fixed compile errors on Unity versions [2023.1.0f1 - 2023.2.6f1] caused by missing `BuildTargetGroup.VisionOS` enum value.\n\n### Added\n- Added Android manifest support for applications that use Game Activity entry point. Note that Game Activities are only supported in projects made with Unity versions 2023.1 onwards." }, "upmCi": { "footprint": "ac22de643c14ce90707dfc326f07fa8be596410f" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.management@4.5/manual/index.html", "samples": [ { "displayName": "Example XR Management implementation", "description": "Example code showing how to implement various portions of the XR Management API.", "path": "Samples~" } ], "_fingerprint": "3126858600e621b17ff9bfda920ebf34b9f2414c" }