// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform { using Description = System.ComponentModel.DescriptionAttribute; /// The system voip status is the priamary status in every /// Models.SystemVoipState. The system voip state is used in parties and /// horizon home to describe the current state of the input/output for voip in /// an application. You can read more about system voip /// [here](https://developer.oculus.com/documentation/unity/ps-parties/#voip- /// options). public enum SystemVoipStatus : int { [Description("UNKNOWN")] Unknown, [Description("UNAVAILABLE")] Unavailable, [Description("SUPPRESSED")] Suppressed, [Description("ACTIVE")] Active, } }