/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEngine; using UnityEngine.UI; namespace Oculus.Interaction.Samples { /// /// The menu wrist button uses the unity UI toggle to show/hide the ISDK menu panel /// public class MenuWristButton : MonoBehaviour { /// /// The Toggle Button /// [Header("The Toggle Button")] [Tooltip("Place the toggle on the wrist here")] [SerializeField] private Toggle _toggle; /// /// The Menu Manager /// [Header("The Menu Manager")] [Tooltip("There should only be 1 ISDK manager in the scene loacted on the ISDKMenuManager.prefab")] [SerializeField] private ISDKSceneMenuManager _menuManager; protected bool _started = false; protected virtual void Start() { this.BeginStart(ref _started); this.AssertField(_toggle, nameof(_toggle)); this.AssertField(_menuManager, nameof(_menuManager)); this.EndStart(ref _started); } protected virtual void OnEnable() { if (_started) { _toggle.onValueChanged.AddListener(OnToggleValueChanged); } } private void OnToggleValueChanged(bool value) { _menuManager.ToggleMenu(); } protected virtual void OnDisable() { if (_started) { _toggle.onValueChanged.RemoveListener(OnToggleValueChanged); } } #region Inject public void InjectAllMenuWrist(Toggle toggle, ISDKSceneMenuManager manager) { InjectToggle(toggle); InjectManager(manager); } public void InjectToggle(Toggle toggle) { _toggle = toggle; } public void InjectManager(ISDKSceneMenuManager manager) { _menuManager = manager; } #endregion } }