// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; /// A single user can have multiple sdk accounts associated with it. SDK /// accounts represent the oculus user and x-accounts that are linked to the /// particular user. Retrieve the SDK accounts by using, /// Users.GetSdkAccounts(). public class SdkAccount { /// The specific type of account that this sdk account represents. The type can /// be one of the following: /// /// SdkAccountType.Unknown /// /// SdkAccountType.Oculus /// /// SdkAccountType.FacebookGameroom public readonly SdkAccountType AccountType; /// The ID of the user, User#ID, of the sdk account. This is a unique value for /// every Models.User. public readonly UInt64 UserId; public SdkAccount(IntPtr o) { AccountType = CAPI.ovr_SdkAccount_GetAccountType(o); UserId = CAPI.ovr_SdkAccount_GetUserId(o); } } /// Represents a paginated list of Models.SdkAccount elements. It allows you to /// easily access and manipulate the elements in the paginated list, such as /// the size of the list and if there is a next page of elements available. public class SdkAccountList : DeserializableList { /// Instantiates a C# wrapper class that wraps a native list by pointer. Used internally by Platform SDK to wrap the list. public SdkAccountList(IntPtr a) { var count = (int)CAPI.ovr_SdkAccountArray_GetSize(a); _Data = new List(count); for (int i = 0; i < count; i++) { _Data.Add(new SdkAccount(CAPI.ovr_SdkAccountArray_GetElement(a, (UIntPtr)i))); } } } }