/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Oculus.Interaction.Input
{
///
/// Outdated interface no longer used by the Interaction SDK.
///
///
/// This interface will be removed in a future release, and new dependencies should not be take upon it.
///
[System.Obsolete]
public interface IControllerDataModifier
{
///
/// Obsolete method no longer used by the Interaction SDK. Historically, invoking this would alter
/// the data represented in according to the modification
/// encapsulated in the implementing concrete type.
///
/// The in which to modify data
/// The handedness of
void Apply(ControllerDataAsset controllerDataAsset, Handedness handedness);
}
}