/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace Oculus.Interaction.Input { /// /// Outdated interface no longer used by the Interaction SDK. /// /// /// This interface will be removed in a future release, and new dependencies should not be take upon it. /// [System.Obsolete] public interface IControllerDataModifier { /// /// Obsolete method no longer used by the Interaction SDK. Historically, invoking this would alter /// the data represented in according to the modification /// encapsulated in the implementing concrete type. /// /// The in which to modify data /// The handedness of void Apply(ControllerDataAsset controllerDataAsset, Handedness handedness); } }