/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace Oculus.Interaction.Editor.BuildingBlocks { internal static class BlockDataIds { public const string Interaction = "81f55626-5fad-45e9-a1df-184f330da7ba"; public const string InteractionHandTracking = "0393ca30-f2a9-4865-a40f-f9a68d01c3a9"; public const string InteractionControllerTracking = "f10154e0-16b2-492f-97d0-6639f69e7df6"; public const string SyntheticHandBlockData = "6b67162c-2460-4766-a931-980388647573"; public const string HandGrab = "f8766c17-aaf8-4b55-9431-de8deea83842"; public const string DistanceHandGrab = "3f1827c2-c682-46d8-999e-0954e37e833e"; public const string TouchHandGrab = "4e14e0ba-51f2-4a5c-a822-e304bf36d48c"; public const string Teleport = "85906e61-05be-4ea9-bfa6-139215b858df"; } }